01.png




-A private studio
-一个私人工作室

-A photogenic spot
-一个拍照圣地

-A dressing room
-一个试衣间

-A character creation support scene
-一个捏人辅助场景

-Or you can just use it to enjoy the characters
-或者你也可以单纯用它来欣赏角色


Feel free to use it in any way you like! It functions more like a standalone program with an intuitive and user-friendly UI design.
All the UI elements are crafted to be what you see is what you get, making it ready for immediate use right out of the box.
The design prioritizes user-friendliness, featuring smooth transitions between functions and delightful effects as scenes change,
Ensuring that your experience is as seamless and enjoyable as possible.

你可以用你想的任何方式使用它,它更像一个单独的程序,所有的UI都被设计为所见即所得,开箱即用
用户友好型的UI界面设计;平滑的功能过渡;以及转场镜头切换,一切体验都被设计的尽可能的丝滑流畅



Everything began with “Anya” from ddaamm — one of my favorite characters!
The excellent lighting and wall colors truly bring the character to life in a wonderfully realistic way. I decided to use it as my character gallery, where I could showcase newly downloaded characters and take Preview photos for each of them.
This approach allowed me to create consistent poses, lighting, and highlights for every character, making their unique features easily recognizable.




As I observed the function switch buttons in other characters' scenes, I gradually started learning about simple trigger commands, which helped me expand the functionality of the gallery step by step.
Recently, I've also begun exploring LogicBricks logic plugins from MacGruber and HAL9001; it's like discovering a whole new world!
I've added rotating platforms, enhanced lighting options, and some pose-switching functions to make it feel even more like an actual "Exhibition Hall."



Thanks to Hazmhox's VAMStory plugin, I've managed to streamline my UI from over 200 buttons down to just a few dozen (yes, I may have gone a little overboard adding more than 100 pose presets lol).


The Community Lighting Rigs and Light Rigs have made accessing an extensive library of pre-made lighting subscene incredibly convenient for me. A big thanks once again goes out to all the community creators who contributed!:p



After this latest round of major optimizations, I felt it was time to share this project with everyone because it's driven by our community spirit—it truly belongs to all of us!


I'm so excited to introduce this for u!​

Sorry, this post is a bit long...​

(but I truly believe you can understand it even without this manual, All function buttons are designed to be as intuitive and simple as possible.)


"Slut Show" is structurally divided into three areas and functionally divided into six sections.
Will be introduced following this rule.

Here's a preview of the basic UI

Base UI

It's divided into three main sections

  • Lighting and Color Area
  • Character Function Area
  • Rotation Control Area

three main sections


  • Character function area:​

As the most significant state switching area in the entire exhibition hall, it comprises four functional sections, which will be introduced in detail later.





spin.jpg

  • Rotation control area:​

Rotation control was one of the initial features incorporated into the exhibit.

After a few rounds of tweaking, I got it to work smoothly and in place with character rotations.

In almost all states, you can activate the rotation module by clicking the play button, as long as its user interface is displayed. You can sync the character and associated atoms by adjusting the slider.

The square button below lets you reset the orientation.

Click the play button again to return the rotation module to its sleep (semi-hidden) state. Having fewer visible UI elements in the scene is generally regarded as cleaner.



ddaamm.anya.3
YameteOuji.YmO_240808
YameteOuji.Shoes_He03A.1
YameteOuji.YmO_240425_Pantyhose_HipA2.1


Color and light.jpg


  • Lighting and color area:​

The system has eight groups of lights and six themed color palettes.

Mixing them up creates a really vibrant display in the exhibition hall.
Some of the lights use the Ky1001 searchlight to track the character's body parts, which really enhances the overall lighting effect.

The three buttons on the top row, from left to right
  • Left: One-click on/off lighting: This feature lets you control the switches for eight lighting groups. The slow fading effect of the lights, combined with this functionality, creates a therapeutic ambiance. Plus, you can add more lighting even after the lights have been turned off.
  • Middle: You can switch between two lighting groups: Studio Lights and Art Lights. Click this button to toggle between the eight available lighting groups.
  • Right: Extra Lighting: This feature integrates a comprehensive collection of lighting subscenes from Community Lighting Rigs and Light Rigs, allowing users to switch between them with a simple click.

Damarmau.Hanna
VRDollz.VRD_Clothing_CyberPunk_Set1.1


color button.png


The six colorful buttons below are the hallmark features of this exhibition hall
Six themed colors were created, each representing different scenarios, atoms, lighting, and color applications in user interfaces. The goal is to provide six distinctly unique visual experiences.
cards3.png

  • Dark Box
    黑箱
  • Sky Blue Barbie
    天蓝芭比
  • Concrete Gray
    水泥灰
  • Pink Barbie
    芭比粉
  • Christmas Tomato
    西红柿圣诞
  • Rye field against the blue sky
    蓝天麦田
Many thanks for the lovely carpet assets from Juno!
color show.png


All the textures used above are from
https://polyhaven.com/
https://freepbr.com/
https://www.poliigon.com/

They're also licensed under CC0


LoveDance3D.Siren_V1.1

LoveDance3D.Siren_V1.1



Now it's time to introduce the six functional sections​

We've already covered the light color section and the rotation control section, so we won't be repeating those

Hide button.png


You'll see a "+" symbol next to each section, which is the hidden key button for that section

You can hide and show the sections you need
(Could also move sections through them, but i haven't tested all of them that yet)




Main.jpg

  • Main control function panel:​

First, let's look at the main control function panel, which is the most important one.

The colored buttons on the left side
  • Reset pos: The most important and noticeable button on the scene, it resets the character's pose, used to return to the initial state, can reset the character's pose back to the initial pose, you can switch between two styles of base poses below the buttons, which gives you four base poses in total. Great poses frow klphgz and PetaZwega
    reset pose.png
  • №: It's a button that doesn't do much, but it's useful for resetting the pose partition problem in the Vamstory plugin display.
  • Gaze: Switches the character's eye gaze point, looking at you or looking at the gaze point designed for each pose (Almost every pre-set pose has been adjusted for viewpoint position optimisation)

LUT button.png


The colored buttons on the right side
  • LUT on/off: Click to enter global LUT mode, and the LUT presets can be switched sequentially from the pop-up button on the right side
  • Floor on/off: Whether to display the ground, open the ground and the pop-up button on the right side to enable ground reflection


The black buttons
  • Random pos: As the name suggests, random pose switching, it will randomly switch poses from the pose section
  • Portrait Mode: From Ptrxxx's Simple photo scenes, was ported and made into a standalone portrait photography mode with the creators' permission
    Portrait Mode


  • Under the Ocean: "Floating" also from Ptrxxx's Simple Photo Scenes and made it into a standalone floating simulation photography mode. Many thanks to Ptrxxx for allowing me to include his ideas in the scene!
    Under the Ocean


  • Height Measurement: Height measurement mode, as a pure display scene for the Height Measure Plugin, it can be used to assist in managing character height

Damarmau.Kara.3

LoveDance3D.Siren_V1.1
maru01.dressM12.1


Checkboxes

Custom env.png

  • Custom Environment:When you enter the custom environment, you'll see three buttons on the right side. These correspond to three pre-set environments:


Use Pure black Env to customize your own surrounding,Feel free to import skybox assets or use PluginIdea's PictureToSkybox plugin in the Character Plugin Options to import HDRI maps. You can also use PictureToSkybox to modify the color of the skybox to help achieve passthrough and other functionality requirements.


pose.png

  • The pose switching section:​


integrates a large number of excellent poses from klphgz and other creators, categorized into eight themes and fine-tuned for each pose to match the scene components

Gravity.png

  • You'll see arrow icons "⇑" on some of the pose buttons, which means the pose has been combined with SPQR's acceleration plugin to create a dynamic effect.
  • "▶" means these poses have been made with simple Timeline anim





Damarmau.Mia.1
Roac.Side_pull_hair.1
VL_13.Dress_G2.1


tast area.png

  • Character Adjustment Module section:​

Height adjustment​

The height adjustment on the left side is a key basic function for the scene. It's used to slide and adjust the character's ground clearance, which can be used to meet the height requirements of shoes such as high heels, as well as adjusting the ground contact of feet


LoveDance3D.Siren_V1.1
YameteOuji.Under_PantyhoseWaistReinforced.1

The colored buttons on the right:
  • Custom mode: You've got full customization mode right here!
    • Click to enter free mode, where you can adjust the position and rotation angle of the character to your heart's content and import objects to place the character wherever you like.
    • You can also combine the light module's light-off function and add your own light subscene! In short, it's very free!
    • Also, don't worry about adjusting your character's position affecting other modes. When you click out of this mode, all positions and poses are reset. What happens in Vegas stays in Vegas!
  • Titty Test: Once i get the green light from the creator, added the TittyMagic Demo Room from Everlaster. This can be used for Titty's physical debugging, and it'll keep all the basic functions and pose presets.


LoveDance3D.Siren_V1.1




Black Buttons:

time flow.png


You can use this slider to control the flow of time in walk mode, thanks to Acid Bubbles' TimeScaleController plugin!

Don't need to worry about this affecting the time flow in other modes, as it will only work in walk mode!




extra button.jpg

  • Other Extra Function section:​


Finally, we have reached the last feature section!
  • Enlarged "+", one-click to hide all UI!
  • Calibrate Naturalis: Re-calibrate the physical Calibration Naturalis button, it is recommended to click here after importing a new character for re-calibration!
  • Nipple Length: Adjust the length of the nipple, click to bring up a sliding adjustment function next to the character, click again to close, which can solve some nipple penetration issues.
  • Hide all Object: Hide and display all objects related to the color theme in the scene.
  • Snow: It starts snowing! By hazmhox's Snow 101 v1
  • Temp: Just a temporary debug button that doesn't really do anything.









I think all the features have been covered, Probably...





Oh, almost forgot, If you're using Slimy's ScreenTools plugin, great! I've got some simple out-of-the-box camera presets for the Slut show that you might find useful.





Here are the known issues:
  • Just a heads-up: the "Hide All UI" button in the Extra Functions panel might not hide the UI completely in some modes. There's still a minor logic bug.
    位于额外功能板块的隐藏全部UI按钮,在有些模式下触发可能并不能成功隐藏全部UI……还有一点点逻辑bug

  • You can adjust the character position freely in "Custom Mode," but when you exit the mode, the character coordinates will be reset. This process isn't like a teleportation mechanism, so the character might end up in an odd position underground or somewhere else. If that happens, just click the "Reset Pos" button again to save him!
    由于“Custom Mode”中可以随意调节人物位置,在退出后会重置人物坐标,由于这一过程并不是类似于传送的机制,所以结束后可能人物会卡在地下或者什么奇怪的位置,这时候再次点击“Reset Pos”按钮即可救他一命!

  • Once you've exited "Custom Mode," the character's height coordinate will be reset automatically. So, if you're wearing high heels, there's a chance your character might clip through the floor.
    从“Custom Mode”退出后会强制重置人物坐标的高度,所以如果之前穿着高跟鞋则有可能出现穿模的情况

  • Because the characters have different height proportions, there might be times when the theme-related objects aren't in the right position relative to the character.
    由于不同的角色高度比例不同,可能出现主题相关物体与人物位置不匹配的情况






Special thanks to @Everlaster for teaching me about license selection!
The character and costume presets shown in the post are not included in the scene

Since this is the first var I ever packaged. If I have made anything wrong, please let me know!





Time to turn on the music and having some fun! :coffee:





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  • Face light.png
    Face light.png
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Author
supperGR
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Latest updates

  1. Fix a dependencies

    Modification of Weapons 101 v1 assets originally integrated in the package to dependencies

Latest reviews

Fantastic job on this! It’s obvious that a ton of effort, time, and dedication went into it.
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Sensational work, impeccable and essential from today.
Thank you for sharing it.
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