Small utilities I made that didn't merit their own package.
TimeScaleController.cs
FieldOfViewController.cs
CameraNearClipPlane.cs
WindowCameraVisibility.cs
BlendShapesController.cs (OUTDATED)
TimeScaleController.cs
Allows triggers that affect time scale.
FieldOfViewController.cs
Controls the FoV (zoom) of the camera on Desktop.
CameraNearClipPlane.cs
Changes the camera clip plane, to see through walls or see VERY large models for example. WARNING: If you extend the range, keep in mind you can break VAM and you'll have to restart VaM. Make sure to save before using extreme values.
PlayerHeightController.csAllows triggers that affect player height (note that player height doesn't mean head height).
WindowCameraVisibility.cs
Allows hiding the window camera preview from being rendered, useful for screenshots or recording with mirrors.
BlendShapesController.cs (OUTDATED)
Lists all unity asset blend shapes and lets you control them. Replaced by https://hub.virtamate.com/resources/customunityasset-blendshapes-controller.17494/