Effectively fills a niche and impressive gap in *non-VR* accessibility. The added ability to control the sensitivity of translation or rotation would make this even better. Currently the leap motion doesn't seem to perform well with more extreme angled hand orientations or if you stray a little too far from the leap sensor. This could further simulate a greater range of motion.
(For example: if my hand moves an inch, the displayed leap hand moves 4 inches instead of 1; if my hand rotates 10 degrees, the displayed leap hand rotates 26 degrees instead of 10; Translation x4, Rotation x2.6)