What I want to say is, the toolset created by this hero is something you absolutely must learn!!! What you need to do is reduce the HDRI intensity loaded by Skymagic Loader Plus to an appropriate value, then combine it with the lights generated by this light creator to achieve a very ideal lighting effect. In my personal tests, with Subsurface Scattering Skin enabled, the character's visual performance has reached a highly satisfying level, which has made me less expectant of VAM2. Additionally, in terms of visuals, we might only be missing one plugin that can individually or batch exclude the global light influence on the scene prop Assets created by creators, because in most cases, we only need the HDRI to affect characters, clothing, and some accessory Assets, rather than the erroneous effect of all assets in the scene being brightened.
Recently, there have indeed been many revolutionary plugins emerging, it's so exciting!