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We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.
Since I currently play VR games in MR passthrough mode, this kind of idle animation is my absolute favorite! I'm looking forward to seeing more enticing idle animations from you—perhaps paid subscription content with dozens of looping animations. I'll keep supporting your work!
Man, dropping some bangers. Really vibin with "She Slams_ALT" and "Yes Mam_ALT". Could definitely have this playing while alone in the garage, working on my car on a cool summers midnight. 🎛
I love the previous version, but this one is my new fav! Loved everything, from her new look, to the animation and the voice work. Highly recommend checking out this look, like right now!
Since this was your first scene and is still very good it would be nice if it got a remake with modern ui and plugins and more positions/dance and mirrors. Just an idea, even if its paid.
That looks really interesting. I’d like to give it a try myself.
For "Min-jun’s morphs keep resetting for some reason...", next time you can try controlling it through the Timeline and setting the first keyframe to any value greater than 0.
When packaging the scene afterward, this can help avoid some parsing-related issues.
thks my man ! your light creating was amazing....
Min-jun morph keeps resetting itself sometime ( also It even disappears from the UI completely )
unless I check the Preload option in the Package Manager..... Maybe AKKEVE forgot something when published him? really dont know