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We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.
This update is a very handy addition to an already incredible plugin!
Now we can initiate actions based on intermediate value thresholds, not only the peak value!!
And what's more, there is control over whether they happen while value goes up, or down, or both.
For instance, arousal mechanisms now get even more realistic, with the addition of different sets of morphs or audio, depending upon arousal level!
This is awesome! You can stack it on top of pretty much anything and it works nicely. You can combine fast and slow movement and trigger it however you like - some good examples would be with depth plugin or auto thruster. UI is also nice and can be navigated efficiently. New must have for me.
Honestly this is alot more appreciated then it might seem, having to click and drag sliders all the time gets annoying this is a nice addition, Well done!