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Fix name tag logic in Profile Pic mode

Hotfix for Profile pic pose bug

Many thanks for @gzkc0083 point out the pose shift problem in Profile Pic mode​






Designing the basic env as an enclosed space
Take @RonBurgundy 's advice, add other three walls for the base env
1744719809.jpg





Supershot could toggle hide watermark
According to @OddPillow4 's feedback, snapshot can now toggle whether or not the screenshot generates watermark


With watermark
1744858619.jpg

without watermark
1744858626.jpg






Other tweaks:
  • Delate some subtitles and other subtitle better
  • Redesign Custom mode logic
  • Added profile picture buttons to reset embody and
  • Fix Supershot saving warn logic
  • Add click sound for snapshot hide button
  • Snapshot 0.5x fov change
  • New atom: high stage with colour preset
  • Adjust some crouch poses
  • Adjust some BDSM poses
  • Adjust bright light
  • Unlink underwater UI group with playercamera when exit underwater mode
  • Make extra light group logic simple
  • Tweak UI layout for custom mode
banner.jpg

New mode: Profile Image Creator
A fun photo sticker mode


Animation and great idea comes from asdgqe
Original resource published here:https://arca.live/b/realvam/133245699

I've added more playful interactions to it, also the lights and backgrounds are colour themed to match and you can switch between them most easily in modes
Two sets of poses have been added, the top one is a generic pose and the bottom one is Lewd pose

When you press the rightmost upper button in the pose bar below, a screenshot will be taken using supershot and the result can be viewed in vam\Saves\screenshots
p.png


Here comes the preview video










snapshot.jpg

1. SnapSHOT Huge update!!!
More useful SnapSHOT shooting button and more



Now when you press the take photo button, a photo with information like timestamp and name is automatically generated, no need to hide the UI manually
Also redesigned preset camera positions for a large number of poses
Added some new poses for SnapSHOT and UI quantity optimisation collation
The hide button in the top left corner now toggles between three display modes and its triggering area has been increased

more demo photo here:
https://hub.virtamate.com/media/albums/new-poses-of-slut-show-snapshot.6655/
https://hub.virtamate.com/media/albums/note-the-upper-left-corner.6653/


Here comes the preview video










2. New Pose Grouping UI Arrangement
Redesigned UI display of pose partitions



Pose UI has been re-grouped for more efficient use and management of poses

Examples are shown below
1744529820.jpg








3. New Poses
Addition of great poses from @PL_Artists , @oeshii , @VAMsss ,@VAMSOY and @Luminestrial

Two chinese Sword anim from VAMSOY: Chinese Swordwoman Posing

This includes Sorcerer poses and Selfie poses which are grouped separately

Sorcerer poses use the Flame asset: Xstatic.MegaParticlePack
sorcerer pose.jpg



Selfie poses use the Mobile asset: Yep.smartphoneFov_Set
selfie pose.jpg





4. Pose dynamics redesign
Replacing the original gravity simulation with a wind simulation



Found a problem with the previous method of simulating pose dynamics by changing the gravity, if using rotate function rotated the character, the direction of gravity didn't follow the character's rotation, leading to unrealistic

Replacing it with a wind simulation now solves the problem

Plugin using: WgSoup.WindControl+







5. JointCorrect and Natural Muscle Movement
Add JointCorrect and ShakeIt to correct postural distortions and provide more realistic muscle movements



Enabled by default, you can disable this feature in the Debug area

Plugin using: CheesyFX.ShakeIt and everlaster.JointCorrectEE







6. Dynamic poses in Under Ocean mode
Design some simple anim for some of the pose in Under Ocean mode



Simple slow animations for most underwater poses






7. 7 New walking Anim
New excellent walking dynamics added







8. Other tweaks and optimisations
Some other changelog

  • Redesigned the runtime logic for LUT switching
  • Redesigned the runtime logic for Reset pos
  • Redesigned the runtime logic for the height adjustment function
  • Re-added the ability to hide all scene interactable objects @foey
  • Reduced fade times to speed up scene switching
  • Adjusted the operation logic of the brightness adjustment of the eight main lights
  • Adjusted some of the lighting parameters
  • Added a new closure in the Custom Environment option
  • Simplified the display of some of the UI in White Simplified the display of some UI in House mode
  • Changed the breathing rate and intensity in Walking mode
  • Optimised the display of the Debug area
  • Adjusting the default configuration of Supershot plugin
  • Adjusted the display position of the height adjustment slider
  • Reduced a lot of redundant Atom
  • Reduced a lot of redundant logic
  • More...





In summary the following dependencies have been added


14mhz.Plugin-CustomMouseCursor
CheesyFX.ShakeIt
everlaster.JointCorrectEE
WgSoup.WindControl+
Xstatic.MegaParticlePack
Yep.smartphoneFov_Set

Attachments

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New mode: White Space
A white space with bright lighting and a few shadows for intuitively clear texture editing and more

There are separate light presets for switching between cool and warm light colours
1742746819.jpg1742746829.jpg







New poses and UI for Under Ocean mode
Added lots of switchable poses, redesigned UI layout and logic, can now hide backgrounds

Using EntityCX.CollidersAsTriggers (new dependency) to hide colliders
Underwater.png






New UI layout for SnapSHOT
UI layout redesigned due to addition of lighting options

1742808319.jpg

Note: Now the photo button will use the SuperShot plugin to take a screenshot, in order to be more responsive has defaulted the resolution to 1080p, you can customise the resolution and configure the configuration from the "PostMagic" atom
SuperShot Setup.png

Screenshot path: vam\Saves\screenshots


New background and lighting options
FOV variable
Replacement of some LUTs




New Gift Box mode Light preset





Brightness adjustment of eight lights
Add a brightness slider to the Lights Extra Control area (upper)

Ex.png






Numerous other tweaks and logic optimisations

In summary, two dependencies have been added
  • EntityCX.CollidersAsTriggers
  • MacGruber.Essentials
1.New colour theme
1740822829.jpg

Vanilla Gold





Full coverage colour design including
  • wall and floor
  • colour components
  • custom environments
  • lighting design
  • matching in Gift Box mode


Shown with primary lighting tweaks, which are now heavily optimised





2.More immersive toolbar
Hide and greyscale



Mouse position detection via @14mhz genius Plugin-AtomClickTrigger, get a whole new way of interaction!
  • Part of the colour UI is greyscaled for colour-themed immersion
  • Hidden extra ribbon, display can be triggered on mouse over
Integrate the height Adjustment Tool into the extra ribbon







3.Enrichment Gift Box mode
Sound effects and interactive animations



Enriching the scene on a visual and auditory level
Simple music tempo synchronisation with the great BeatIt plugin from @HAL9001
  • Fade in and out sound effect
  • BGM
  • Interactive sound effects
  • Interactive visual feedback


Sound on





4.Snap SHOT Enhancements
1741155732.jpg

Improved functionality and pose library









Useful features and more poses
  • Full scene colour switching
  • Hidden button ‘+’
  • Adding Portrait Mode Lights to Optional Lighting Groups
  • The pose library is now 90+
  • Remove unnecessary animation switching





5.A set of multifunctional gun poses
Gun poses that allow you to switch weapons freely



Join Gun_Pose from @klphgz
Using @Tanklover excellent gun assets Counter_Strike_Global_Offensive_Weapon_Assets
Also works with @14mhz Plugin-AtomClickTrigger for intuitive mouse interaction, clicking on weapons and toggling the asset display






6.Real-time status display
1740710922.jpg

debug character name and pose information









Using @HAL9001 great LogicBricks2 to implement the extraction
Display scene data, character names, poses and state machine status displays





7.More poses
Add and adjust a large number of Great poses



From:
@Zeeko Zeeko.WALL_POSE_COLLECTION

@Luminestrial Luminestrial.StandingPosesExhibit.2
Luminestrial.StandingPosePack.1
Luminestrial.StandingPoseCollection.2
Luminestrial.CKPosePack.1

@LDR LDR.Standing_Pose_part1.1
LDR.Sofa_Pose_part1.2

@ptrxxx





8.Other optimisation adjustments
Tons of....


  • Adjustment for each of the eight lights in the seven theme colours
  • Minimise the number of unnecessary UIs and use Vamstory for integration
  • Adjusting the timing of a large number of transition animations to increase the efficiency of their use
  • Adjusting the Priority of Ground Display and LUT Settings
  • Adjusting the default display angle of the skybox
  • Adjusting the sound size of some audio
  • Enter SnapSHOT mode to force the display of the ground
  • Remove a lot of redundant code
  • ...





Heads up!
In summary, 3 additional dependencies have been added


14mhz.Plugin-AtomClickTrigger
Tanklover.Counter_Strike_Global_Offensive_Weapon_Assets
HAL9001.BeatIt

Enjoy!

1.
Many thanks to @boondavvv for the prompt feedback, found a lot of UI disappearing issues
N
ow fixed!

getimg.jpg





2.
Changed the back mode of Custom Environments to skybox mode

2025-02-24 194928.png


3.
Adjust the appearance of Pose grouping button

2025-02-24 194833.png


4.
Add some new poses


5.
Optimize the visual state in "box mode" in Custom Environments
Now you can synchronize the front and back position using the wall distance adjustment tool

1740228235.jpg



6.
Fixed the problem of skybox color in underwater mode


7.
Optimize the logic of entering custom environment


8.
Do not show the rotating module when displaying the ground

2025-02-24 203521.png


9.
Lots of other tweaks



And one more new dependency
ascorad.asco_HandMorphs.3​
.48版本重大更新
Ver.48 IMPORTANT Updates





1.
全方位优化场景照明

The eight basic lights are fully optimised and upgraded, focusing on optimising the dark effect and brightness details under different colours according to the six theme colours.

Adjust the angle position of some light spots.
8 light update.jpg


Dim all the lights in the Dark Space colour theme, yes the Dark colour theme now is really dark!!



2.
初步引入声音效(包括呼吸,点击音效和部分模式下的简单音频)

Adds button sounds globally, as well as fading in and out and background sounds for underwater mode.





3.
SnapSHOT

杂志快照模式加入(重要模式,在场景设计之初就打算实现的功能,目前初步实现,现以覆盖60+姿势以及120+的固定机位预设)强烈建议打开声音!

From the very beginning of the scene construction, I've been hoping to achieve something like a magazine cover snapshot, and now I've nearly got what I wanted!!!!!!


main1.jpg


A total of 60+ poses have been selected
Each with two or three camera positions with the best lighting and LUT combinations
With each click, a preset pose is randomly selected and you can switch camera positions with the numeric buttons
So you can think of it as a Deluxe version of Random pose
Snapshot mode gives you more than 120 magazine cover effects.

board.jpg

You don't even need to move your viewpoint, everything is designed to be the best combination, all you need to do is one click!

And since each of the six colour themes has different lighting colours, there are even more combinations!

The following board illustrates the functionality of the interface
info2.jpg


The Dof feature has been removed for the time being due to the fact that it's not a perfect experience.
Thanks to @Wakumiko for the counter idea!

info.jpg

Yes, the photo button is fake, but hey! It's just for fun!!
If there is a gravity anomaly bug, just exit snapshot and Reset pos.


It's best to try out your favourite characters on your own!
I'm sure a lot of surprises are waiting for you!


Soooon...




4.
初步支持HeelAdjust插件(大部分姿势脚部调整为适合高跟的状态,重置姿势中特定的脚趾姿势)

Previously a large number of poses had the toes in a forced bent heel position, causing the HeelAdjust plugin to not work properly

Now the foot posture of almost all poses is optimised and adjusted, and most poses are modified to heel strike, so the HeelAdjust plugin is added, Don't forget to use the height slider to pull up the character before replacing the heels!





5.
加入来自 Register的CUA Sofa,所有坐姿布局重新设计 https://hub.virtamate.com/resources/cua-sofa.22772/

With @Register CUA Sofa asset, all seating layouts are redesigned and the desired sofa modules are adjusted using the CUA_Editor plugin
sitting.jpg


New poses from @Zeeko and @IAmAFox !






6.
Reset pos的新姿势

reset pos Updates and replaces generic baseline poses





7.
Titty test 模式的场景和部分姿势进行调整

Due to the new addition of the CUA Sofa, the scene layout of the Titty test has been replaced and the pose placement has been redesigned





8.
新加入大量姿势,同时制作部分姿势简单动画

A lot of great new poses from Zeeko and IAmAFox, and simple timeline animations for some of the existing poses.



9.
加入三个可选的全新LUTs

Add optional new LUTs from @MrOrange and @ICannotDie



10.
删除部分不必要的拖沓动画,以及其他大量逻辑优化

Remove some unnecessary and lengthy transition animations, and Numerous other logic optimisation updates






Looking forward to your feedback!

Attachments

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Pose Preset:
Optimise a lot of poses and change naming rules
Add a lot of new poses, now there are 325 preset poses to choose from

1737645277.jpg



Comprehensively optimise Bed-related pose display effects, add bed-on-clothes and hair collision bodies

1737643859.jpg




Colour Theme:
Each theme colour can now be freely matched with five wall coverings


Gift Box Mode:
  • Complete visual reset
  • Optimised Box Mode hair physics by adding collision bodies
  • Box Cover animation added
  • New interaction logic
  • Added Gift Box Mode viewpoint teleportation
  • Added animation


Other optimisation adjustments:
  • New Poses for Portrait Mode
  • Temporarily cancelled the Random Pose function, and plan to modify it to SnapShot function
  • Optimise operation logic
  • Optimise some UI visual effects
  • Adjust the brightness of some light sources
Extra function area update
  • Add wall distance adjustment tool, you can adjust the distance of the wall at will

  • Logo on the background can be hidden now
1736499643.jpg

  • Added startup subtitles for all Extra ribbon operations

  • Adjust the UI operation logic and mode of operation of the Extra Area, such as smooth motion animation



A range of snowflake globe colors
  • The snowflake globe in the custom environment has matched all theme colours



Optimise dynamic background
  • Optimise the dynamic background display logic again, fix the bug that sometimes it can't be triggered properly



Optimise underwater mode

  • Optimise the visual effect of underwater mode

  • Add UI hide button for underwater mode
1736506335.jpg

Other adjustments
  • Shorten the time of subtitle fade-in and fade-out
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