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Setup, teardown, and UI for clothing plugins
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Putting on clothing creates a CUA and attaches to cloth or body
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Set hair color from a texture
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Guide to running plugins that load when hair is put on
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Attaches an object to a skin/cloth/hair vertex
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Adds cloth physics to CUAs
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Allows changing link targets and parent atoms via trigger
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Adds high-heel colliders to shoes and configures toe physics
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Adds controllers to CUA and XPS assets
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Enables wrapping of clothing to other clothing
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Clothing plugins that allows clothes to set morph values on equip
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A test pair of sunglasses using the StaticClothing plugin
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Transforms clothing into a static mesh parented to a body node
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Enables hairs of other gender in hair selector.
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Find morphs that affect a selected vertex
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Modifies auto-blink and other eyelid behaviors
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Disables body textures and physics for all but selected bodyparts
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Adds some additional options to lights
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Controls joint range of motion
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Adds male genitalia to a female model