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[Exprerimental] Clothing Colliders

Plugins + Scripts [Exprerimental] Clothing Colliders

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Adds a mesh collider to selected clothing. Works similar to CUA, but doesn't need a plugin to remove physics lag.

Disclaimer: Still a WIP. Expect bugs..

Usage
  1. Add to a Model.
  2. Select clothing and bodypart to parent to.
  3. Press the button

Notes
  • Collider does not change shape. This is a Unity restriction,
    • Does not work for sim clothing.
    • Doesn't work well for clothing that covers multiple parts of the body.
  • Currently uses the base mesh, not the wrapped mesh. (i.e. clothing wrapped to morphs might not show up properly)
  • Might not work for all clothing. Some meshes seem to make Unity unhappy.
  • Currently the mesh collider is a single piece, and Unity will 'bridge' multiple independent meshes (like shoes or gloves)
    • In the future, I'll see if I can break up the mesh based on where it is on the body.

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Latest reviews

Positive
Version: 1
Posted:
Was looking for this, and found it.. thank you sir!
Upvote 0
Positive
Version: 1
Posted:
Is stopper from the future?!
Upvote 0
Positive
Version: 1
Posted:
This is freaking awesome again! I can imagine this make rigid armor clothes more realistic, just like forces on armor will make the body move accordingly in reality! Move effects may be even better than CUA armor in case of collision.
Upvote 0
Positive
Version: 1
Posted:
Truly amazing work.
Upvote 0
Positive
Mm3
Version: 1
Posted:
thank you are amazing!
Upvote 0
Positive
Version: 1
Posted:
I have something to say to you, and it comes from the bottom of my heart: WTF!
Upvote 0
Positive
Version: 1
Posted:
Bless your amazing brain for improving VAM custom content creation tenfold!
Upvote 0
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