• Happy Holidays Guest!

    We want to announce that we will be working at reduced staffing for the holidays. Specifically Monday the 23rd until Jan 2nd.

    This will affect approval queue times and responses to support tickets. Please adjust your plans accordingly and enjoy yourselves this holiday season!

  • Hi Guest!

    Please be aware that we have released a critical security patch for VaM. We strongly recommend updating to version 1.22.0.7 using the VaM_Updater found in your installation folder.

    Details about the security patch can be found here.
[Experimental] Cloth CUA

Plugins [Experimental] Cloth CUA

  • Fixed issue with scale settings
    • Should prevent cloth from being oversized and messing up physics.
  • Added toggle for enabling nearby joints pass.
    • Allows for stitching multiple adjacent meshes into one cloth.
  • Cloth skin is now parented to the same object as the original mesh renderer
    • Should fix situations where cloth is positioned away from where it's supposed to be.
  • Fix for saving presets failing in some cases.
  • Added logic to save and restore geometry so that it doesn't have to be recreated each time.
  • Added logic to save and restore presets
    • Geometry and presets are saved into different files to allow sharing of geometry between presets.
      • The last saved/loaded geometry gets set on the preset.
    • Material options should also save/load correctly

Saving and loading in scene should also work. As always, let me know if you see bugs ?
  • Added controls for materials
    • Can select from the standard shader (has tesselation) or transparent shader.
    • Material options now controlled by separate UI
  • Fixed issue where disabling and re-enabling the atom would zero its position
  • No longer requires a Person atom to be present in scene to work

Back
Top Bottom