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There is an animation where clothes come off during the dance.
There are three different outfits for her, but one animation covers all of them.
How it works is that you use "Trigger the Trigger" on the timeline and press the "Clothes come off" button.
However, if you press the "Change her...
A HTML file version of the official Timeline v6 wiki by @Acid Bubbles
- Much faster to search for information with CTRL+F when all the information is on the same page
- Fixed some links that are broken in the online wiki on GitHub
- Offline support (screenshots referenced in the html are...
just a basic demo scene with all... two of the different sensors working, hit pov to see the highly questionable volumetric sensor which will mess with sound
View the much more applicable vision sensor with both on trigger and on end trigger
s, amazing!
This is the original Movement Helper plugin that was made by @physis . I claim no ownership or authorship. I'm just packaging it up for use as a VAR and reference.
Can be used on figures, Empty Atoms, Lights, CUA, shapes, etc. Just make sure to enable physics for the object.
I'm using McGruber's Life Gaze plugin. But even if i set Look At "any object", Person's eyes still be lookin at me (though their head will turn into right direction). How to make charaters to look at something?
Sensor (a plugin)
Sensor enables angle/distance-based triggers between atoms and/or the player.
Why?
I could never get the automatic Depth of Field settings to work perfectly with any existing setup, including FocusOnMe, PostMagic (using AutoFocusPoint), or the PostProcessing plugin. In...
Description
Allows you to play videos of most video formats directly from local storage on your PC using Unity Video Player rather than the traditional solution of using WebPanels (which are a bit more cumbersome and have limited format support). Configurable to play multiple videos at once in a...
Is there a plugin or a way to make a part of a Custom Unity Asset invisible?
For example, I have a CUA scene with premade furniture and, of course, I can't move any objects inside the room. I would like to change the type of chair, but I'm unable to because another chair already exist in that...
Is there plugin to make good quality screenshots? Especcialy i'm interested in a way making renders. So i could play in low quality(in vr mode), but making screenshots of ultra quality.
Hello VaM Community!
We are thrilled to announce the launch of our Indiegogo campaign for our latest innovations in intimate technology: JoyToy F1 and JoyToy M1.
JoyToy F1
JoyToy F1 is specifically designed for users with a penis. It employs advanced pressure sensor technology to measure the...
Is there some plugin to make hand posing? Coz when i try to use default methods - it doesn't work. I grab hand, move it to object, finger go around object, but when i press release button fingers became straight
Hello everyone!
I want to add a On click-Listener to an UIbutton from my script using the following code:
Atom uiButtonAtom = SuperController.singleton.GetAtomByUid(uiButtonName);
Transform buttonTransform = uiButtonAtom.transform.Find("reParentObject/object/rescaleObject/Canvas/Button")...
Adds physics to elf ears using ClothSkin plugin by Stopper. Only the ear area is affected, the rest of the body is untouched by cloth physics, which is probably why I don't notice any performance hit.
The package contains demo scene where you can see the effect of my custom sim texture for the...
Session plugin to auto set the preset locks of your choice on all person atoms on loading a scene
Thanks to @everlaster for some coding help
I was getting annoyed having to set specifically clothing and plugin locks so I could load an appearance and keep the current cloth and plugins on the...
I want to make a custom two part plugin to control speed and intensity, with a main handler that sits in your main scene so speed and intensity can be shared consistently between subscenes, and a controller node that sits in subscenes to actually control the speed changes to an animation.
Is...
A special plugin for my scenes, for controlling separate animations and play them in a custom sequence.
Using MacGruber.LogicBricks Utils.
I didn't think about it being used by others, and explaining how to use it. But you can check my scenes to understand how it works. (example Succubus night)