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Hi Hub, how are ya?

Maybe you're not asking, but I'm great 'cause I finally published this thing I made. I spent whole lot of time on it, and enjoyed almost every minute of it (that's a lie, I wanted to kill someone multiple times while learning the hair styling tool).

Anyhow, here, for your pleasure, is Yalby, my own take on a character of a similar name from the game The Last Ascendent (or something like that).

May you enjoy her as much as I enjoyed making her.

For anyone who doesn't want to DL the massive dep list, check out the base 'look' resource located here: https://hub.virtamate.com/resources/yalby-look.51316/. It is a stripped down, single look version of this character.

If you do download this showcase resource, then you will need to check the hub for dependencies, as the basic look mentioned above holds the base appearance for both.

NOTE: If you save Yalby off as an appearance preset, when you load the look onto another model you might notice that her mouth is stuck a bit open. The way to fix this is to open "Jaw Physics & Trigger" and disable the "Tongue Collison" checkbox.


VERSION 2.0 UPDATE --


New Alternate Morphs!
New CUA Hair!
True Blue Helmet!

All true to source.
Also tweaked the UVs on her face texture a little bit. Edges and makeup around the eyes should now be tighter and cleaner.

NOTE ON NEW MORPHS: I highly recommend using @Skynet's Better Bends plugin with Yalby's new morphs. Her dumpster is carrying a but more junk than before, and some rather off-putting distortions can pop up when using her as "intended". Better Bends helps A LOT with most of this, though some strange flesh mounds may still appear. 🤷‍♂️

Yalby00.jpg



First, I want to apologize for how large my dependency list is! I'm sorry about that, but I promise you there is no extraneous bloat that was not specifically chosen to be in this showcase. As my first real contribution to the hub, I just wanted to learn as much as possible, so when I came across a new system or plugin, or cool asset, I just couldn't help but add it.



Yalby07.jpg



Now I'm gonna write a bunch of stuff.


She (and actually almost all looks) look really great is soft, warm light with mild shadowing... and, well, can look completely terrible, even ghastly in over-lit, overbright environments. Do yourself a favor and take a half an hour to read up on basic lighting principles, I highly recommend it, and it might improve your entire experience with VaM across the board. Also, bad lighting makes Yalby sad. Don't make Yalby sad.


I built her to look best for my setup. That means, she's likely gonna look best in VR on a Quest 3. It is what it is. I don't have any other HMDs, and 2d and VR are kind of in opposition in way that FoV fucks with perspective, so there's no real way to make something look the best on both screens.


Her helmet is a CUA. If you want to use it, I highly recommend getting the CUAManager as a session plugin and make it your friend, I like friends, Yalby likes friends too! Also, when saving off an appearance preset, notice an assortment of clothing and hair items on her that should probably stay with her look if you want to preserve what you see in the showcase.


Yalby01.jpg



Lastly, I wanted to thank a few people, in particular:


@VL_13 and @WeebUVR for their wonderful clothing that inspired me to take her in this off-source, but source-inspired direction.

@ddaamm and @VaMChan for their sick hair styles. I think I spent more time with, and fighting the hair editor than anything else. I have loads of room to improve with hair styling, but without seeing what could actually be done with that damn tool, I would never have even tried.

@atani and @everlaster for helping me through all the hurdles and brick walls I ran into while trying to get up to speed on actually creating something in this wild program.

And @RenVR Who has the Tara texture (among others) available on his discord with a CC license I can use. I would never have gotten the seams off of Yalby's neck without those files.

And of course @meshedvr, without whom none of this would be possible.


Yalby03.jpg



Thank you all. And a big thanks to everyone listed in the credits below. You guys all do stuff that I could never do. This hub really wouldn't be possible without all of you, doing what you do. I never expected to find such a welcoming community in what, two years ago, I thought was just another random VR porn game.

Huzzah!


Yalby05.jpg



You lookin' at me?


Yalby06.jpg



_______________________________________________________________________________________________________________

License & Usage
I release building blocks (hair, clothing, props, environments) as CC-BY so anyone can build on them.

For full looks and showcases, I use CC-BY-NC — not to limit creativity, but to keep them from being sold without my say.

Screenshots, videos, and promotional images that include these assets are always okay, even in commercial scenes. Please just don’t redistribute or sell the files themselves.
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Credits

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Acid Bubbles Acid Bubbles
Acid Bubbles Acid Bubbles
Captain Varghoss Captain Varghoss
CheesyFX CheesyFX
Cloudcover Cloudcover
Jackaroo Jackaroo
MacGruber MacGruber
Metix Metix
Metix Metix
N northern.shikima
paledriver paledriver
Pineapler Pineapler
S Stopper
vamjfd vamjfd
VL_13 VL_13
VL_13 VL_13
VL_13 VL_13
VL_13 VL_13
WeebUVR WeebUVR
WeebUVR WeebUVR
AshAuryn AshAuryn
bill_prime bill_prime
ddaamm ddaamm
DemonLord DemonLord
DragonPhantom DragonPhantom
everlaster everlaster
Farger Farger
Farger Farger
klphgz klphgz
klphgz klphgz
klphgz klphgz
klphgz klphgz
klphgz klphgz
MacGruber MacGruber
MacGruber MacGruber
NoStage3 NoStage3
Phawniks Phawniks
VaMChan VaMChan
VaMChan VaMChan
VaMChan VaMChan
VamTimbo VamTimbo
VL_13 VL_13
wgsoup wgsoup
N RenVR
lfe lfe
Metix Metix
everlaster everlaster
VL_13 VL_13
regguise regguise
regguise regguise
hazmhox hazmhox

Latest updates

  1. Update to include new alternate morphs for Yalby, CUA hair and blue helmet

    Propagating updates from the base Yalby look, including new alternate morphs, CUA hair and a...
  2. Face and head refinements/edits. streamlined dependencies - semicircular self-referential deps gone!

    I've been making numerous small refinements to Valby's head and for a while, and am happy with...
  3. Reworked some internal dependencies between my assets

    Hopefully finalized the internal dependencies between this, Yalby.look and Yalby.showcase. Now...

Latest reviews

Positive
Version: 2.0
Posted:
Awesome thanks fo rnot only creating a look but also a showcase. Best practice
Metix
Metix
Thanks! I do try to make things as frictionless as possible, I'm grateful to know it's appreciated.
Upvote 0
Positive
Version: 2024-10-13
Posted:
thank
Upvote 0
Positive
Version: 2024-10-13
Posted:
Bubblegirl! She looks great! Thanks for the hard work and sharing! :)
Metix
Metix
Thanks! Bubbles deserves it. Anything less might make Yalby sad. You don't want to see Yalby sad do you?
Upvote 0
Positive
Version: 2024-10-13
Posted:
amazingly lively girl
Metix
Metix
I'm sure she would take that as a compliment... as do I! Enjoy.
Upvote 0
Positive
Version: 2024-10-13
Posted:
Very nice work bro. Keep up the good work
Metix
Metix
Thanks man, I plan to! Something about amateur pride or something.
Upvote 0
Positive
Version: 2
Posted:
Amazing look. She looks super cute.
Metix
Metix
Thanks, I really appreciate it!
Upvote 0
Positive
Version: 2
Posted:
Just all around beautiful work.
Metix
Metix
Thank you so much!
Upvote 0
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