• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
WaterPlane

Assets + Accessories WaterPlane

Download [5.29 MB]
Water assed from https://assetstore.unity.com/packages/vfx/shaders/aquas-lite-built-in-render-pipeline-53519
Shader is slightly modified to be more customizable, and now have stencil mask.

Water plane requires:
Directional light (shadows ON, and NOT ForceVertex)
Premade reflection probe (for good reflections)

Use external plugin MacGruber.Essentials: MacGruber_SkyMagicExporter.cs / Loader. To create reflection probe.
There is tutorial, you need to use separate CUA, create "6 side screenshot", export it in Unity Editor, create and export reflection probe as asset bundle, and put it near the water CUA.

WeterPlane package contains WaterConfig.cs plugin, load it in water CUA for customization.

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