DLUtils
Basically this plugin gives some abilities from Unity Editor.

Add plugin to builtin asset or CUA or Light, change parameters as you want.

DLUtils plugin can:
Edit builtin assets or CUA:
- change scale(X,Y,Z)
- change game object layer (for all renderers together or per each one)
- override anchor (because of reflection/light probe)
- switch for "cast shadows" and for "receive shadows"

Edit material (for each material in asset) :
- turn off GameObject [Update 1.1]
- turn off mesh renderers (per each one)
- change main color
- change main alpha (opacity)
- change emission color (if shader supports)
- change stencil reference (if shader supports)
- change render queue (only for all materials at once)
- set render mode (if shader supports)

Edit light (first found):
- set culling mask (list of layers the lihgt interract width)

1712600536304.png




For portal system, if scene has CUA with special pack of shaders named "cubeshaders",
on start, plugin will try replace the shader for each material on stencil able ones, from pack.
Author
DemonLord
Downloads
7,909
Views
7,909
Packages
1
Total Size
0.01 MB
Version
1.1
First release
Last update
Rating
5.00 star(s) 3 ratings

More resources from DemonLord

Latest updates

  1. Update 1.1

    For hiding parts of asset, used "turn off mesh renderer" toggle, but in some cases VAM shows...

Latest reviews

Emissive to the scene can now be easily adjusted. Very helpful. Thank you.
Upvote 0
The per coordinate scaling works perfectly. It's going to get crazy with all of the short fat dildos in here.
Upvote 0
Thank you! I've been hoping for a plugin that allowed me to change diffuse color per material for a long time.
Upvote 0
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