- Scenario
In the year of 2077, both Vs find themselves in a dark corner of Night City after a successful biz.
Uses the amazing @PixelPorts's looks for the female and male Vs, and @TacoCat's asset for the Cthulhu.
- Video preview
- Tips if you want to change Valerie for another model
The scene was fine-tuned specifically for @PixelPorts Valerie's model, so you may find inconsistencies when attempting to change the look. Follow these steps if you want to do so.
- Facial expressions are constantly updating and changing, so before changing the look it's important you go to Valerie's plugins and disable both VamMoan and Silver Expression Tool to avoid overlapping multiple expressions at once.
- Remove Valerie's CUA hairs from the scene to not mess with your new models' hair.
- After you change the look, rescale the new model to 0.9.
- Re-enable both VamMoan and Silver Expression Tool.
- Tune the sliders for Silver Expression Tool to your liking. Not every model responds equally to the facial morphs, the current sliders may seem exaggerated in certain looks.
- Recommended performance settings
I have a low-mid end PC and am able to run around 30 fps at what I consider Medium settings. The main problem is RAM, given the amount of assets loaded and stuff happening on screen. I suggest least 16 GB of RAM to avoid issues. Fortunately, the hairs in this scene are CUAs without any physics, so you don't need to worry about that. The only physics-related objects in the scene are the Person Atoms.
The scene contains @redeyes's GiveMeFPS and @MacGruber's PostMagic plugins so you can easily change performance settings.
Medium settings: By default, I've configured the scene to load at what I consider Medium settings. That is, MSAA at 2x, and Soft Body Physics for Breasts and Glutes set to Off. All the other settings follow the picture below for proper presentation. By far the most demanding aspect of this scene are the pixel lights.
High settings: If your PC can handle, just crank everything to the max. However, I do not recommend you to change the Physics Rate, since it messes up the timings for the animations.
Low settings: If you are still having trouble with performance at Medium settings, I do not recommended to change Shader Quality, Smooth Passes and Physics Rate. They usually do not provide enough performance benefit relative to the image quality loss, degrade the models' smoothness, or animations may look off. Change these instead:
Trouble with physics: Lower the Physics Update Cap to a comfortable amount and disable Soft Body Physics completely.
Trouble with rendering: Changing the MSAA for FXAA, and setting the Pixel Light Count to 4 at bare minimum.
- Huge thanks to all the creators that made it possible!
@Acid Bubbles, @MacGruber, @Pineapler, @ToumeiHitsuji, @hazmhox, @everlaster, @ClockwiseSilver, @Captain Varghoss, @Vinput, @northern.shikima and @PluginIdea for their plugins
@TacoCat, @Orange*Gumi, @Noc_This, @SuperSamoth and @SupaRioAmateur for their assets
@enoeht and @VamEssentials for their morphs
@Jackaroo, @paledriver, @Damarmau, @Hunting-Succubus and @WeebUVR for their clothing
@PixelPorts for their looks
@MonsterShinkai and @BTL_Simulations for their textures
Have fun!
In the year of 2077, both Vs find themselves in a dark corner of Night City after a successful biz.
Uses the amazing @PixelPorts's looks for the female and male Vs, and @TacoCat's asset for the Cthulhu.
- Video preview
- Tips if you want to change Valerie for another model
The scene was fine-tuned specifically for @PixelPorts Valerie's model, so you may find inconsistencies when attempting to change the look. Follow these steps if you want to do so.
- Facial expressions are constantly updating and changing, so before changing the look it's important you go to Valerie's plugins and disable both VamMoan and Silver Expression Tool to avoid overlapping multiple expressions at once.
- Remove Valerie's CUA hairs from the scene to not mess with your new models' hair.
- After you change the look, rescale the new model to 0.9.
- Re-enable both VamMoan and Silver Expression Tool.
- Tune the sliders for Silver Expression Tool to your liking. Not every model responds equally to the facial morphs, the current sliders may seem exaggerated in certain looks.
- Recommended performance settings
I have a low-mid end PC and am able to run around 30 fps at what I consider Medium settings. The main problem is RAM, given the amount of assets loaded and stuff happening on screen. I suggest least 16 GB of RAM to avoid issues. Fortunately, the hairs in this scene are CUAs without any physics, so you don't need to worry about that. The only physics-related objects in the scene are the Person Atoms.
The scene contains @redeyes's GiveMeFPS and @MacGruber's PostMagic plugins so you can easily change performance settings.
Medium settings: By default, I've configured the scene to load at what I consider Medium settings. That is, MSAA at 2x, and Soft Body Physics for Breasts and Glutes set to Off. All the other settings follow the picture below for proper presentation. By far the most demanding aspect of this scene are the pixel lights.
High settings: If your PC can handle, just crank everything to the max. However, I do not recommend you to change the Physics Rate, since it messes up the timings for the animations.
Low settings: If you are still having trouble with performance at Medium settings, I do not recommended to change Shader Quality, Smooth Passes and Physics Rate. They usually do not provide enough performance benefit relative to the image quality loss, degrade the models' smoothness, or animations may look off. Change these instead:
Trouble with physics: Lower the Physics Update Cap to a comfortable amount and disable Soft Body Physics completely.
Trouble with rendering: Changing the MSAA for FXAA, and setting the Pixel Light Count to 4 at bare minimum.
- Huge thanks to all the creators that made it possible!
@Acid Bubbles, @MacGruber, @Pineapler, @ToumeiHitsuji, @hazmhox, @everlaster, @ClockwiseSilver, @Captain Varghoss, @Vinput, @northern.shikima and @PluginIdea for their plugins
@TacoCat, @Orange*Gumi, @Noc_This, @SuperSamoth and @SupaRioAmateur for their assets
@enoeht and @VamEssentials for their morphs
@Jackaroo, @paledriver, @Damarmau, @Hunting-Succubus and @WeebUVR for their clothing
@PixelPorts for their looks
@MonsterShinkai and @BTL_Simulations for their textures
Have fun!