Hi.
This is one of the coolest ( in my opinion ) cars in the game.
It was a long way to find and make this model. Redone geometry and textures.
The car is made in two variants:
- Full ( Just a one-piece car in one prefab. It is not added to the scene, find it in the asset options )
- Separate ( body, wheels, doors, windows, hood, riggers, steering wheel )
I used Timeline to create the animation of opening the doors ( like in the game ) and the hood.
Added ReflectionProbe which is activated by a button on the scene. Enable the "Realtime ReflectionProbe" option in the VaM settings.
Scene not baked. All screens captured with Reshade RTGI.
Screens:
Credits:
"Cyberpunk 2077" by CD Projekt RED.
This is one of the coolest ( in my opinion ) cars in the game.
It was a long way to find and make this model. Redone geometry and textures.
The car is made in two variants:
- Full ( Just a one-piece car in one prefab. It is not added to the scene, find it in the asset options )
- Separate ( body, wheels, doors, windows, hood, riggers, steering wheel )
I used Timeline to create the animation of opening the doors ( like in the game ) and the hood.
Added ReflectionProbe which is activated by a button on the scene. Enable the "Realtime ReflectionProbe" option in the VaM settings.
Scene not baked. All screens captured with Reshade RTGI.
Screens:
Credits:
"Cyberpunk 2077" by CD Projekt RED.