In an alternate universe, both Vs meet in a dark corner of Night City after a successful biz.
Uses the amazing @PixelPorts models for the Vs and @TacoCat model for the Cthulhu.
This is my first attempt at a more complex scene, and I was happy with the result! Still, there's much to improve in this scene. Keep posted for updates! I'm planning at least one more pose and several fixes to the current animations.
Regarding POVs: To switch POVs, use the F2-F7 keys. However, the known issue is that sometimes the DoF glitches out when switching POVs. To fix it, simply toggle between POVs again, or remember to disable the previous POV when switching to the next. I'm already working on a fix.
Recommended graphical settings: Pixel lights to 6, physics rate to auto (72 Hz), and update cap to 3 (drop this value if too demanding, 1 works fine). Soft body physics depends on your PC performance, but off is ok too!
Enjoy a short preview below using the performance preset (update cap to 1, and soft body physics off):
Huge thanks to all the creators that made it possible!
Uses the amazing @PixelPorts models for the Vs and @TacoCat model for the Cthulhu.
This is my first attempt at a more complex scene, and I was happy with the result! Still, there's much to improve in this scene. Keep posted for updates! I'm planning at least one more pose and several fixes to the current animations.
Regarding POVs: To switch POVs, use the F2-F7 keys. However, the known issue is that sometimes the DoF glitches out when switching POVs. To fix it, simply toggle between POVs again, or remember to disable the previous POV when switching to the next. I'm already working on a fix.
Recommended graphical settings: Pixel lights to 6, physics rate to auto (72 Hz), and update cap to 3 (drop this value if too demanding, 1 works fine). Soft body physics depends on your PC performance, but off is ok too!
Enjoy a short preview below using the performance preset (update cap to 1, and soft body physics off):
Huge thanks to all the creators that made it possible!