
I used to be a creator of Ren'Py narrative games, and I’ve always dreamed of telling stories using VaM, thanks to its outstanding character physics engine — a feature that fits perfectly with the type of stories I want to tell.
When I discovered the VAMStory plugin, that dream finally became possible.
Since then, I’ve explored Blender, tested numerous VaM plugins, and experimented with various AI tools. While I’ve found ways to speed up the process, story-driven content is still very time-consuming to create.

This is a short story, and currently only the first chapter is completed.
It mainly serves as an experiment to test whether this interactive narrative format is viable.

- 7.4 minutes of animation
- 36.3MB of sound effects and music
- 118MB of images

- Do not play in Edit Mode
- Press F1 to hide the menu (bottom-left)
- Press F11 / F12 to reset the camera
- If anything breaks, click the Retry button (top-right corner)

- Slight lag at the beginning, due to music asset loading
- The story was originally written in my native language, then translated into English using ChatGPT. I've proofread it, but I can’t guarantee perfect grammar or word choice

- hazmhox – for the VAMStory plugin that brought Ren'Py-style storytelling into VaM
- 3D Assets – meshy.ai (CC-BY)
- Backgrounds – Generated via ComfyUI + SDXL(License)
- Music – From VamEssentials
And many thanks to the amazing creators listed below