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Collider Editor

Plugins + Scripts Collider Editor

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Collider Editor

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Configures and customizes collisions (rigidbodies and colliders).

Collider Editor Screenshot

How to use

Once the plugin has been added to an atom, you will be able to configure the collider. Here's a minimal explanation on the terminology:
  • A rigidbody is a shapeless object which is driven by the physics engine. It has weight, velocity and relationships with other rigibodies such as springs.
  • A collider is the bounds against which something will collide. While usually attached to a rigidbody to give it a shape, sometimes they are used for custom collisions and are not attached to any rigidbody.
  • An autocollider is a custom concept in VaM that allows creating a series of rigidbodies and colliders automatically. This is used for breast and glutes, for example.
  • An autocollidergroup is also a custom concept in VaM that drives multiple autocolliders together.
Articles

Scroll down to the "Collider Tuner" section, there is an in depth explanation: vamjapan breast-physics article

Contributors
  • @ProjectCanyon, who completely rewrote the whole thing to repurpose a rigidbody-based implementation to a collider-driven one.

More resources from Acid Bubbles

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Latest updates

  1. Collider Editor v2.5.0 (Thanks @everlaster!)

    NOTE: This update is 100% @everlaster so check out his resources and thank him :) - Correctly...
  2. Collider Editor v2.4.0

    - Show both xray and protrusions in preview (see screenshot, contribution by @everlaster) -...
  3. ColliderEditor v2.3.0

    - Reduce default range (sorry @via5 contributed this a long time ago but I didn't release an...

Latest reviews

Positive
Version: v2.5.0
Posted:
Just gonna keep cranking on the reviews... another important one, and when you need it, you need it.

I hate that we have to use something like this, but this can seriously improve/fix collisions.

Have a hand that won't quite touch the skin? This is your answer.

Limbs going through the skin? This is your answer.

Blowjobs that force the mouth open too wide? This is your answer.
Upvote 0
Positive
Version: v2.5.0
Posted:
perfect
Upvote 0
Positive
Version: v2.5.0
Posted:
Essential for getting animations to look good especially when using futa models that don't have good collision detection.
Upvote 0
Positive
Version: v2.5.0
Posted:
This plug-in completely saved the day for some Naturalis TittyMagic issues:
https://hub.virtamate.com/threads/naturalis.38620/post-138962

As always, Acid Bubble's free plug-ins continue to be a vital asset to the community.
Upvote 0
Positive
Version: v2.5.0
Posted:
Acid Bubbles is there a way to save colliders state for good? Without CE applied colliders keep resetting.
Acid Bubbles
Acid Bubbles
No, Collider Editor is actually "forcing" colliders in a state that VaM wasn't designed to allow. The plugin is required to keep the colliders customized.
Upvote 1
Positive
Version: v2.5.0
Posted:
no way to go without it!
Upvote 0
Positive
Version: v2.5.0
Posted:
Brilliant work. Simply a must-have for VaM
Upvote 0
Positive
Version: v2.5.0
Posted:
Great for custom clothes and tricky poses.
Upvote 0
Positive
Version: v2.5.0
Posted:
Thank you
Upvote 0
Positive
Version: v2.5.0
Posted:
very useful, thanks!
Upvote 0
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