• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

physics

  1. Y

    VaM 1.x How to fix erratic physics for CUA assets?

    I have been messing around with CUA assets in my scenes. I did not make these assets, I'm just using them from the resource list everyone else uploads to. I am struggling with tails in particular. The physics are extremely erratic, spinning around wildly or wiggling a ton when the person is in...
  2. EZSoftBone Library Creator Tutorial

    Guides EZSoftBone Library Creator Tutorial 1

    About This tutorial is the developer/creator guide to implementing the EZSoftBone Library plugin for your own Unity assets. Tutorial requirements You need a good understanding of Unity. You need a ready project to build assetbundles for VAM. You can find a tutorial here. You need to have...
  3. Fairy Wings

    Assets + Accessories Fairy Wings 1
    Hub-Hosted VAR CC BY-SA

    About This a Fairy Wings assets allowing customization, animation control and physics setup to go with your cute Fairy characters! Below is a quick video of what the asset can do. How to use First, be sure to have the EZSoftBones Library loaded in the scene. Add a Custom Unity Asset Go in...
  4. EZSoftBone Library

    Plugins + Scripts EZSoftBone Library 1
    Hub-Hosted VAR CC BY-SA

    About EZSoftBone Library is a plugin making Custom Unity Asset using the EZSoftBone library work in VAM. This version is meant to avoid all creators to have to build their own dll and library, but also bring a "proxy" plugin allowing you to configure the physics settings. This plugin is a...
  5. Extraltodeus' Explosion Limiter

    Plugins + Scripts Extraltodeus' Explosion Limiter 1
    Hub-Hosted VAR CC BY-SA

    Here is a description that Extraltodeus provided on his Patreon: https://www.patreon.com/posts/explosion-plugin-27730319
  6. ProximityGrab Sample Scene

    Scenes ProximityGrab Sample Scene 1
    Hub-Hosted VAR CC BY

    Just a scene to showcase my plugin! The concept is pretty simple. 1. Load the scene 2. Drag some props to the red area 3. The person Atom will pickup anything you give to her! Here's a preview video (although outdated, you don't need an empty Atom anymore, you can just place the script on a...
  7. Thrust Response Driver

    Plugins + Scripts Thrust Response Driver V6
    Hub-Hosted VAR CC BY-SA

    Thrust Response Driver Thrust Response Driver is a lightweight physics plugin for Virt-A-Mate that adds natural, impact-driven body response to thrusting motion — without overriding animations, poses, or controller logic. The plugin observes the source atom’s hip movement and applies a...
  8. ProximityGrab

    Plugins + Scripts ProximityGrab 3
    Hub-Hosted VAR CC BY-SA

    This is my very first plugin intended for use in-game! Treat it as an experiment rather than a complete or stable tool! Proximity Grab allows you to grab and attach objects using a configurable proximity sphere. It uses physics-based joints for smooth, natural movement. Features 🟢 Proximity...
  9. M

    VaM2 Next-Gen Clothing Simulations?

    Been getting recommended videos about these next-gen clothing simulations for games in real-time (like this one for example https://wanghmin.github.io/publication/wu-2022-gbm/) and was curious if breakthroughs such as these would actually ever be applicable to something like VaM2, or if it's...
  10. Physics Attachment Engine

    Plugins + Scripts Physics Attachment Engine 2.4
    Hub-Hosted VAR CC BY-SA

    Physics Attachment Engine Attach any controller to any other controller using smooth, physics-based joints. Perfect for natural interactions like hand-to-object, body-to-body, or person-to-prop behavior. Physics Attachment Engine connects controllers using configurable joints that fade in...
  11. MicroPhysics Fixer

    Plugins + Scripts MicroPhysics Fixer 1.9
    Hub-Hosted VAR CC BY

    MicroPhysics Fixer – The Complete Physics Stabilizer for Virt-A-Mate Fix shaking characters, reduce jitter, stop physics explosions, and stabilize jiggle in seconds. MicroPhysics Fixer is a full physics correction and optimization system for any Person atom in Virt-A-Mate. It detects unstable...
  12. (physics) Magic Wand (ToYFactory) #6

    Paid Assets + Accessories (physics) Magic Wand (ToYFactory) #6 1

    ToyFactory Series #6
  13. T

    VaM 1.x Blanket physics

    Hey guys, I just wanted to know if there's a way to simulate blanket physics in real time. Like if you were covered and the blanket was adjusting to your body. Thanks!
  14. (Static) vacuum stimulator (ToYFactory) #1

    Assets + Accessories (Static) vacuum stimulator (ToYFactory) #1 1
    Hub-Hosted VAR CC BY

    The first toy in my ToyFactory series. The vacuum stimulator is static mesh well I don't know where I can to attach rig here 💦💦💦
  15. (Rig) Double sided dildo (ToYFactory)

    Assets + Accessories (Rig) Double sided dildo (ToYFactory) 1
    Hub-Hosted VAR CC BY

    A static version of this toy was previously published by me and now a physics version is available too. Additional textures have also been added
  16. W

    VaM 1.x New Nvidia tech would be awesome in vam

    so i came across this video on youtube that was posted yesterday, its about a new physics tech coming from nvidia, and i would like to know what you guys think of this? i know it probably wont be implemented in vam2, but it may be possible way way down the road.
  17. FPS Monitor

    Plugins + Scripts FPS Monitor 2
    Hub-Hosted VAR CC BY

    Yes, I know Virtamate already has an FPS counter and can be enabled as an overlay. However, I always found the overlay intrusive and wanted a version I could put directly in my scene. This does exactly that. 1 - Simply add a UIText Atom to your scene 2 - Add the plugin to the UIText atom...
  18. C

    VaM 1.x Can't get thigh compressor to work in scenes. ERROR

    Every time I try to load a scene that has ParticlePinnacle.ppthighcompressorandvibrations in it I get an error and it just doesn't work. I do have versions 12, 17, and 19 in my VAM folder. Do I have too many versions is that why? Every scene that uses this file just highlights it in red and acts...
  19. Clothing Colliders Enhanced version

    Plugins + Scripts Clothing Colliders Enhanced version 3
    Hub-Hosted VAR CC BY

    First, I would like to thank stopper for creating the basic script. I enhanced and supplemented some functions based on the basic functions of the “original” version. The main function is to generate mesh colliders for clothing, but in this version, it can be saved and loaded normally. Of...
  20. L

    VaM 1.x Body shapes, soft lighting, body physics?

    good afternoon or evening, everyone, please tell me, is there a way to create such morphs as in the attached screenshots below, in terms of splendor and rounded shapes? I was able to do something like this, but it still didn't have such beautiful and pleasant curves.plus is it possible to...
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