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Cross&Circle-shaped earrings.CUA

Assets + Accessories Cross&Circle-shaped earrings.CUA

Download [3.16 MB]
Today I want to share my small pack of earrings. Dressing up my beauties in V-A-M I discovered that there are not many options for earrings in the free segment. And now I want to contribute to slightly increasing the range of accessories!

To reduce the drop in performance, I used the "wake-up" reflection method when creating these earrings. It practically does not reduce fps (at least, I did not notice) but has one feature - if you save the scene in which these earrings are present, then upon subsequent loading they lose information about the environment and become much less beautiful. This can be easily fixed with a simple trigger that will reload the earrings in the scene after it is fully loaded.
(I understand that this is not the most elegant solution, but updating reflections in real time even with a minimum cube map size greatly reduces fps, especially in combination with character hairstyles)


I hope that despite these nuances you will like my author's earrings!



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Latest updates

  1. rework materials, fix some missing presets and remove unnecessary variant

    Materials were converted to specular shader for better compatibility with V-A-M, several missing...
  2. Realtime reflections

    Added a version with real-time reflections (RR) This has a bigger impact on performance, but...

Latest reviews

Positive
Version: 3
Posted:
These look amazing, ty so much!
Nayris
Nayris
Thanks you!
Upvote 0
Positive
Version: 2024-10-31
Posted:
It's a pity I missed this, but it will be useful in the future. CUA-type accessories not only don't have deformation issues but are also very frame-rate friendly. I hope this continues to grow into a jewelry collection.
Nayris
Nayris
Thanks for the feedback, well I tried to maintain a balance between detail and performance, in particular by abandoning real-time reflections. I also hope that I will continue to do this, but now I have two problems - the first is that I do not know how to write code for Unity, and the standard Unity tools that I used when creating behave strangely with such small object sizes.
The second is that I cannot find or create a shader for gems that would work well for V-A-M
Upvote 0
Positive
Version: 2024-10-31
Posted:
Nice
Nayris
Nayris
Thanks!
Upvote 0
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