Yeah, so what happens is, that you probably have single-morph appearances. They have one morph which determines the look of the whole character. Those appearances do not work well with the Evolutionary Character App, since that needs to copy and tweak a lot of single morphs (morph for the eye height, morph for the eye shape, hip ship, hip height, etc, 100's of morphs).I am having touble with Step 4... the windows executable app lets me choose appearance folder and the appearance vaps i have in there load with no error. Then I go to choose template appearance in step 3. and it loads the one i choose fine... however on Step 4. when I try and choose the parent file source it says 0 apperances even though the contents of the folder loaded each one that was available in Step 2. with no visible errors. I tried each option in Step 4. (All, Favourited, Choose) but 0 available. Any advice?
In the App I have a setting (option B: Min Morph Count) which is set to 150 by default. This is on purpose: it makes sure that only appearance files with more than 150 morphs (eg: appearance files which are absolutely not single-morph files) can be used. You can choose to change option B (Min Morph Count) back to 0, and then you will see the appearance files again, but I'm warning you that the App will create horrific appearances if you do that. I set the option B (Min Morph Count) specifically to 150 so that you only include Appearances which are not single morphed. Maybe you are lucky and there are some appearance files which become visible at 100 morphs or so, and they are not single morph appearances. (So try changing it to 100 for instance).
Unfortunately there is no way to change/split those single-morph characters back into the original morphs of the VaM.
Good news is: once you start experimenting with the Evolutionary Character App and create some characters of your own, you can use those again, to create even more.