This is an amazing tutorial, thanks for providing it for free to the community! I've been learning about porting into vam, and have made a ton of progress learning blender, R3DS wrap, and daz, but can't for the life of me figure out how people are getting CUA objects like hair to have physics. I've talked to certain creators who do this, and all I've managed to get is statements like "if the model has rigging in blender then it will work".... But it seems they are protective of their process, which I can understand. I have some rigged hair in blender that I'm trying to make work in a CUA. Hoping you might have some insight or maybe point me in the right direction!
View attachment 270264