Virtual Voyeur
New member
Hey! Thank you so much! I’ll give it a shot!I have no idea what goes wrong but I have a suggestion.
If you make a Collisiontrigger and set the atom to where you have the timeline plugin - then timeline plugin as target, and then "play" as the action - you could put that right at where the player start in the scene. Then the player would then trigger the animation at load.
You could do the same with a button if you want to start it manually.
It's a work around I know but I do this all the time because I can control everything. Someone else might have a better answer to your direct question.