- Create custom groups of targets (separate morphs and controls by your own grouping names)
- When importing, assign animations to an existing compatible layer or create a new segment (new import screen)
- Support for linking AptSpeaker and RhythmAudioSource audio sources
- Moved frame navigation to the bottom to reduce confusion with animations navigation
- Next / Previous Animation triggers now work on the first layer of the current segment
- When using -1 on "Play next in", always reduce the value by one loop
- Prevent negative values on randomize fields
- Do not check for missing morphs every frame, improve performance of animations when morphs are missing
- Fix sequencing not working since v6 on peer atoms (when playing on atom A, atom B sequencing will not work)
- Fix other gender morphs being replaced by current gender morphs on load when available (resulting in sometimes both being modified, e.g. mouth stays open when it should be closed)
- Fix Keyframe all targets not working on non-person atoms
- Fix Keybindings OpenUI commands not closing other plugins UI (thanks @everlaster#7004)
- Fix comply not being applied correctly (thanks @unnamed_plugins#7507)
- Fix Next / Previous Frame trigger not working on paused animations
- Log a message when peer sync is off and logging for peers is on (to help understand when peer sync doesn't work)
Example grouping and frame nav changes: