• Hi Guest!

    We are extremely excited to announce the release of our first Beta for VaM2, the next generation of Virt-A-Mate which is currently in development.
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
Auto_Animated_1

Scenes Auto_Animated_1

Download [3.98 MB]
90 + Complex animations and variable behaviors with some command button interface.

Animations were inspired by and emulate clips which are referenced in the animation names.

This is an easy effect to get and i hope to see more people attempt it.
Thanks to the bodylanguage plugin audio is now included.

"EXAMPLE" videos include models NOT included in this scene. They are for reference and demonstration of scene model compatability.

SCENE USE:
Do not move "lap" atom or it will break the interactions.
use the "Fit Test" button when changing looks and adjust dimensions to fit with measuring references in the scene.
This should allow for close enough alignment of assets for any look you have to function, with a bit of tweaking.

Cross compatibility of "Auto" scenes:
Look for more "auto animated" scenes to be posted soon with new models. Each of these scenes will be cross compatible with eachother in that the animations from any of them can be imported into any other to build a custom library of animations.

In TIMELINE, "more" tab, import/export. Export the animations you want to add to another scene and import through the same interface. What makes this possible is that the position of the control nodes will never change between "auto" scenes to prevent interactive alignment breakage.

DIY ANIMATION TIPS:
Timeline allows animations to link to sort of "folders" of animations based on the naming convention.
all animations named stand/ XXXX are in the "stand" folder which allows you to randomize behaviors by not targeting a specific follow up animation, but instead a "folder" of animations. Then i set up exit animations as part of that group which can be RNGd to allow for spontaneous changes of position to, say, the "kneel/" or "ride/" folders. This allows for a lot of variety in the animations.

Don't worry about any asthetic dependencies, All you really need are the morphs for hands and face animations.

screenshot-2024-09-02-002059-png.405733

Screenshot 2024-09-02 002243.png
  • Flaunt AB.mp4
    4.8 MB
  • Post AMDN.mp4
    12.1 MB
  • Straddle HSF.mp4
    12.1 MB
  • AB EXAMPLE.mp4
    6.4 MB
  • AMRE EXAMPLE.mp4
    19.2 MB
  • GM EXAMPLE.mp4
    12.4 MB
  • HSF EXAMPLE.mp4
    17.6 MB
  • KTL EXAMPLE.mp4
    13.3 MB
  • EXAMPLE CH LM.mp4
    18.7 MB
  • EXAMPLE JN.mp4
    4.4 MB

More resources from VamSothoth

Share this resource

Credits

Creator Support Link
Acid Bubbles Acid Bubbles
Acid Bubbles Acid Bubbles
Awas Awas
BooMoon BooMoon
CheesyFX CheesyFX
Cloudcover Cloudcover
ddaamm ddaamm
everlaster everlaster
MacGruber MacGruber
SCAMP SCAMP
Spacedog Spacedog
ToumeiHitsuji ToumeiHitsuji
VL_13 VL_13
VamSothoth VamSothoth
epi.noah epi.noah
hirohiro hirohiro
kemenate kemenate
SCAMP SCAMP
CheesyFX CheesyFX
ascorad ascorad
VamTastic VamTastic

Latest updates

  1. V 12

    Cross compatibility enhancement to prevent adding segments on animation imports.
  2. version 1.11

    RNG fixes for more animation variety. Prep for future releases and cross compatibility.
  3. Version 08

    Updated alignments, button shuffling, new climax button. 2 new animations added.

Latest reviews

Positive
Version: 12
Posted:
Didn't look like much. But it was f... amazing
Upvote 0
Positive
Version: 12
Posted:
Amazing work.
The title and promo image do NOT do it justice. Amazing.
More? Please?
VamSothoth
VamSothoth
There is another one already uploaded with a new model, and im working on several others! Hearty Cresch which you can find linked off the profile.

The goal is that each one will have animations that can be brought together into a super big library of animations, but taken individually they show consistant personality and reflect the model's inspiration.
Upvote 0
Positive
Version: 08
Posted:
The fit test should be included in every scene in VAM. Plus incredible animation!
Upvote 0
Positive
too
Version: 08
Posted:
wow the dynamic facial animations are the best on the hub. is that hand animated? great job!
Upvote 0
Positive
Version: 06
Posted:
The scene itself is a bit janky but the animation concept is pretty cool.
Upvote 0
Positive
Version: 04
Posted:
amazing
Upvote 0
Positive
Version: 04
Posted:
Very unique (in a good way) animations. But her facial expressions are my favorite part. Maybe because they're so dynamic they look more real than most scenes. Can't wait to see more.
Upvote 0
Positive
Version: 01
Posted:
ONE OF THE BEST SCENES EVER MADE AND FREE!!! THANKYOU
Upvote 0
Positive
Version: 01
Posted:
The animations and TimeLine randomization are REALLY good. Love this style.
Upvote 0
Positive
Version: 01
Posted:
Some of the best animation Ive seen here
Upvote 0
Back
Top Bottom