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Auto_Animated_1

Scenes Auto_Animated_1

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Cross compatibility enhancement to prevent adding segments on animation imports.
RNG fixes for more animation variety.

Prep for future releases and cross compatibility.
Updated alignments, button shuffling, new climax button.

2 new animations added.
Tweeks to alignments, 2 new flaunt animations.

Example models uploaded for reference points and scene versatility.
Corrected magnetic toggle in bodylanguage that was causing alignment issues with head bone of Lady atom. Corrected ORG triggers which had been disabled.
Fixed an alignment issue with post/ tx straddle animation.

There is an animation on the lap atom to return to original position in case of accidental adjustment that is always moving. It was fighting with the main animation timeline for control of the pelvis joint.
There are over 90 animations in this package and i'm discovering a few that are a little wonky.

Corrected the transition from st dgy to flaunt to avoid geometry tangle, and a quirk in the fit test that was causing any "undress" status items to shake free immediately.

More fixes as i find them to come.

One note.
if you resave this file it's probably best to do it while "lady" atom is either at fit station or at restart position. There was an issue with v.3 where the eyelids were defaulting to closed because that's what they were doing on last save.
Thanks to the bodylanguage plugin there is now audio throughout and climaxes built into some animations. I also discovered an oversight where a number of animations were stuck in RNG purgatory. That has been corrected so there should be a number of animations that were not in rotation which are shuffled in now.
I reduced the dependency load.
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