• Hi Guest!

    Please be aware that we have released another critical security patch for VaM. We strongly recommend updating to version 1.22.0.12 using the VaM_Updater found in your installation folder.

    Details about the security patch can be found here.
- Finally after a ton of testing & re-building them from scratch i finally managed to make everything work great :D, was gonna release them as paid asset at first but that defies the whole purpose of it being available to other creators to make scenes with so here we go

- Comes with 4 variants (more on the way):
- Loop variant for holding hands & legs
- Simple variant for caress or Oral
- Beaded variant for Anal
- Penis Variant For pretty much any hole you cram it into (can adjust thickness with Atom Scale)

- I will upload the assetbundle file alone in the next post detailing how to proprely animate them, also a little plugin i made that auto sets every important controller that must be on timeline (5 in total for each)

-Here's a demo of the scene tested on a clean Vam install:

tentabundledemo004.PNG
tentabundledemo003.PNG
tentabundledemo002.PNG
tentabundledemo001.PNG
tentabundledemo005.PNG


v2 changelog: (addition of new detailed text tutorial scene + small QoL plugin)

- video of the steps you need to do:

tentabundledemo006.PNG

- One Very Important tip i forgot to add is to NEVER save a scene while any of the tentacles Atom Containers are disabled (Turned Off), for some reason CUA controllers plugin doesn't like that and it will break the scene & animations on the next scene load! make sure you have each CUA "enabled" checked before saving any progress.

- Open the new tuto scene and follow the steps and hopefully everything should work great, Enjoy! :D
Author
Skynet
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2
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Last update
Rating
5.00 star(s) 5 ratings

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Latest updates

  1. New tutorial scene + small QoL plugin

    - Added a new extra scene that has a text tutorial written on a UI text panel, also added a...

Latest reviews

More tentacle/alien creature pls!! I can pay for them.
Skynet
Skynet
For sure! You can join my patreon / discord and post screenshots in the suggestions channel if you'd like
Upvote 0
absolutely amazing, but could you please elaborate on how you parented the Top.GrabPointControl to the Person's limbs in your demo scene? i can't reproduce the behavior no matter how much i try since in the control i only find the option to set a link but not a parent
Skynet
Skynet
You to have to parent the controllers using timeline's parenting feature, parenting the native way from the controller's UI won't work great because of the frame lag and inconsistency between save&load, head to the targets tab in timeline, click the arrow right beside the controller in the list, then parenting & more, then you should select the target parent in there. for hands pick Person-forearm and for legs pick Person-Shin. i might have to add another recording for this later to explain in more detail
Upvote 0
Very cool I want to make a scene with this
Upvote 1
Would give 6 stars if i could. not only great assets but also a demo scene and a free release to let the community build upon it. great job
Skynet
Skynet
Much appreciated! have fun doing scientific research :D
Upvote 1
Oh my god, amazing
Skynet
Skynet
ty!
Upvote 1
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