• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
- Added alternative variant of each tentacle with better physics + don't contain kinematic rigidbodies for compatibility with Puppeteer v3 Plugin. the ones that have the keyword "_nonkinematic" in the end are the new ones: (old ones kept intact for backwards compatibility)
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- Added a new extra scene that has a text tutorial written on a UI text panel, also added a small quality of life plugin in the scene plugins tab that auto turns ON the state of every controller that needs to be on Timeline which would save a lot of time and repetitive tasks

- You can switch back to the demo scene after reading the text tuto and see how everything is layed out

- Forgot to tell! there's a few bonus items in the scene that is also allowed for commercial use, of which are the full body normal textures and Anus Decal, also the Angeline Look morphs

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