-- Contents:
- Dynamic Mesh plugin that auto adjusts mesh collider shape along with CUA blendshapes, at a custom rate per second
- small demo scene with a cube containing 3 blendshapes & UIslider for example use
- every plugin parameter is triggerable & animatable via timeline plugin
-- Example...
-- Contents:
- fuck machine asset with a custom script for fine control over thrust motion, dynamic motor sound effect with speed, auto aim to female orifices and toy thickness scaling
- every parameter in the script can be triggered or animated with timeline
- 2 assetbundles files, one with...
-- Note:
- Contains .dll files to prevent inter-collisions between colliders within the tentacles.
-- Content:
- 7x Tentacle variants with an optimized custom made approximate subsurface scattering shader, Rigged in Unity with collision & physics. (load from tentaclebundle_v2.assetbundle)
- 7x...
- Finally after a ton of testing & re-building them from scratch i finally managed to make everything work great :D, was gonna release them as paid asset at first but that defies the whole purpose of it being available to other creators to make scenes with so here we go
- Comes with 4 variants...
A posable and animatable tentacle CUA, you need to use the IKCUA plugin by imakeboobies to play around with it.
Attention shoppers: does not contain any demo scene !
(Still working on one, also this CUA is v1, will add more variants of tentacles).