artemistau
New member
I'm wondering about the possibility of animating CycleForce parameters within the timeline. I've got all the targets configured, but only the torque seems to work. That is, affecting the rotation of the CycleForce target works, but affecting the position doesn't. I've got the timeline plugin on the person atom that I'm animating. Is there some way to get that working? It'd be awesome to be able to control the Force Factor without even leaving the main timeline.