It is same UI and framework so not sure why you are not getting a window. Any errors or warnings? Virus scanner or unknown exe scanner blocking it from running?Version 1.1 opened with a GUI when run. Version 1.2 does nothing at all ?
It is same UI and framework so not sure why you are not getting a window. Any errors or warnings? Virus scanner or unknown exe scanner blocking it from running?Version 1.1 opened with a GUI when run. Version 1.2 does nothing at all ?
No errors, or warnings, nothing blocking it, just won't open.It is same UI and framework so not sure why you are not getting a window. Any errors or warnings? Virus scanner or unknown exe scanner blocking it from running?
Vam uses G2 so yeah this tool won't convert a daz g8 into g2, I have another tool to do that but it is not ready. What it is for is to skip over tedium if you want to add g2 figure as is into VAM. Here is what you would do manually that the tool automates.So how much of a convert are we talking here? Skin, clothes, hair, accessories? or only some parts?
Also, you said its only for genesis 2? I found a model but it says for genesis 8. I guessing it will not work? or..? Sry never used daz before.
Me too - I had it running now at open - nothing.Version 1.1 opened with a GUI when run. Version 1.2 does nothing at all ?
Just as asanity check where exactly should the program be run from?Me too - I had it running now at open - nothing.
Anywhere. UI should show even if the asset folder was deleted/misplaced.Just as asanity check where exactly should the program be run from?
Added more robust debug system. Will log errors to a Debug.log wherever the Daz To Var exe is located. This will hopefully help me track down issues on application not launching.
Fixed: Changed texture import to be case insensitive. This was causing textures to be missed because of case differences in the path.
Fixed: compressed daz files should be more reliable. Moved text file reading into its own class with compression/decompression handling.
Thanks for your sharing.Vam uses G2 so yeah this tool won't convert a daz g8 into g2, I have another tool to do that but it is not ready. What it is for is to skip over tedium if you want to add g2 figure as is into VAM. Here is what you would do manually that the tool automates.
How do I access the debug error log? How can I send you copies? I still get nothing when tying to open.Chokaphi updated Daz To Var with a new update entry:
Beta 1.3 Release
Read the rest of this update entry...
Actually it's old previously converted textures that seem to be persisting in the conversion. How to fix this?This works great.
But I'm getting a persistent return of tan lines over new character preset conversions in VAM although no tanlines in the Daz original. Is there something I need to do to clesr out any previous textures?
Actually it's old previously converted textures that seem to be persisting in the conversion. How to fix this?
By overwriting I take it you mean I don't change the name - and new is new name?Did you replace or edit the save.json that is in Daz to Var asset folder? Any changes there will be applied to all exported figures.
Are you overwriting an existing var or making a new one?
Did the new Daz to VAR give you a better error message?What does it mean when it saids
By overwriting I take it you mean I don't change the name - and new is new name?
Fixed: Material Preset Duf's for non G2 figures will be properly ignored.
Fixed: Author and Character name input will remove invalid characters that could prevent the var from being seen by VAM
Added: When you select a Zip or Duf file it will auto fill the "Character Name" box.
I consider this utility feature complete so marking this as release version.
The changes I made to the g2 filter probably broke Male's. The check is a bit flaky so I will rework that for the next release.I've used this successfully with 3 female models, but when I try 2 or 3 different male models, I get an error saying "no genesis 2 files found", even though the models are listed as gen2. I know practically nothing about Daz or these files, but I'm wondering if I need to do something to use this with a male model vs a female. Thanks for any help!