No, currently not.Is there a way to disable this in the plugin settings?
No, currently not.Is there a way to disable this in the plugin settings?
Mouth open shouldn't do much. What could interfere are things that raise the upper lip or the lower lids. These things are rather sensitive. BL keeps them in check for its own morphs but if some others are mixed in it could easily go overboard.Yes, when the anim starts there is basic expression. Say mouth slightly open, and , obviously mouth gets messed up.
So that's why ?
Thanks then
?No, currently not.
Hit play in timeline? What do you trigger in timeline? This?sometimes Gaze me breaks the male atoms eye target control, even If I disable him in the client section and set his control to target/player and set it as keyframe in timeline, as soon as I hit play all his eyes will just look back to where he was looking before i disabled it
If you crate a new pose the slaps from the previous are tranasferred to be able to quickly create varaiations. If you don't want it press the red X. You can also disable this feature in the General tab.How can you apply slap and caress to other poses? because when I switch poses the slaps my atom is doing is from the previous pose
Thanks a lot manHi CheezyFX
your plugins are just gorgeous.
And this one is just a gem.
thank you so much for all your work.
I have a question I can't figure out how to do (or maybe a suggestion).
sometimes when I activate the thrust on both characters, I want to have control over the synchronization of the two (example: when one character moves forward, the other moves forward after 0.2s. or backward after 0.1s.) Well, I hope I've been able to explain my problem.
it might be possible to create varieties for the same thrust.
I don't know if this option exists but I haven't been able to find it. for the moment, I'm stuck with the synchronization I have by default.
Thanks again for everything you do, and please, KEEP GOING
You're a genius
What animations are we talking about? I suppose you're referring to manually set up the thusting in timeline. I wouldn't necessarily call this the "creator" use case, as BL allows you to create scenes without timeline at all - and its primary targeted to do just that.What is better way to use BodyLanguage as a creator-add it before creation of animations creation or after? I noticed,that BL adds huge amount of different morphs to the poses after saving them.And if you disable those morphs most of the poses and animations become broken or jsut not working as intended.
(Replying to my own post is bad, I know.)If you're still open to suggestions for enhancements, I think what would be great is an automated "money shot" as part of this plugin. Either triggered or auto on orgasm, he should pull out and cum all over whatever she was using to get him off.
You don't need a plugin for that. Just select "hip" instead of "hipControl" in the link dropdown.Can you enchant your 'body language' plugin to have the abillity to link female nipples to male hands, or vise versa, the abillity to make the male hand link to female hips, neck, etc?
physical link to the skeleton/limbs itself, not to the controllers.
i think it will a great idea
Your idea is good and I might add it in the future, like a random chance to pull out on orgasm.(Replying to my own post is bad, I know.)
I figured out a way to do this with BL. You set up a new pose with the actors in the right position. You add an Action on Pose Enter that triggers the male orgasm. You can make him cum anywhere this way. You can also trigger cum clothing to appear with the Alpha channel. The time delay on such triggers can make the cum clothing appear in stages. Money shot! ?
Elbows and knees aren't valid targets, but thighs and shins are.I love the slapping lol.
Anyways, I want to remove targets she looks at, takes forever for her to get back to my face as she looks at hands, toes, kneecaps, elbows, lol. Id like to remove all that and have her spend more time looking at my player face, lips, maybe chest a few times, but right now with the gaze, shes just always looking down at targets and it just makes her head look awkward.
I tried to find a way to remove targets but couldn't find it.
Thanks1
My buttons aren't atoms. You cannot modify them from anywhere except the plugin UI.I open a scene and click T to see all atoms and it doesn't let you see the code/setup on buttons or modify or move them.