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VR Passthrough - Char Ride

Scenes VR Passthrough - Char Ride

It's been over a year since my first upload, and I hope I'm making progress to keep up with all the great content here!

A simple chair ride scene made for VR passthrough on older machines.
VaM 2024-07-25 19-02-21.png

The scene doesn't use timeline, but instead Autothrusters, DubForce, and IdlePoser to randomize the movements. It's probably more complicated than just using timeline, but I prefer the randomization of movement. I recommend playing around with the embody plugin passenger offsets to get the alignment correctly.

I picked Casey for this scene because she's one of the most downloaded characters, and I'm a big MonsterShinkai fan (Rin is my favorite), but any character scaled to 1.0 should work well. Be sure to hit reset to recalibrate after loading a new look.
VaM 2024-07-25 19-03-49.png

VaM 2024-07-25 19-04-08.png
Author
AfterImage
Views
18,434
Downloads
8,830
Favorites
6
Dependencies
24
Packages
1
Total size
0.05 MB
Version
1.0
First release
Last update

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V Vinput
dub dub
ClockwiseSilver ClockwiseSilver
Acid Bubbles Acid Bubbles
MacGruber MacGruber
everlaster everlaster
everlaster everlaster
N northern.shikima
MacGruber MacGruber
CheesyFX CheesyFX
Jackaroo Jackaroo
paledriver paledriver
ddaamm ddaamm
MonsterShinkai MonsterShinkai
RenVR RenVR
ToumeiHitsuji ToumeiHitsuji
Acid Bubbles Acid Bubbles
Spacedog Spacedog
WeebUVR WeebUVR
everlaster everlaster

Latest reviews

Positive
Version: 1.0
Posted:
Great stuff! The girl has amazing movements. Works perfect on a machine that is not super powerful. If you are making an update, consider the following:
How about an auto-option for each of the varying sliders?
It would be nice if the vertical intensity could make the intensity lower than the current minimum.
The lighting theme seems a bit clinical.
AfterImage
AfterImage
Thanks for the tips! Not sure what you mean by an auto-option for each slider, but I'm working on scenes now that slowly build up the speed over time. Got it on the vertical intensity, I think especially close up it is a little too much movement.
Upvote 0
Positive
Version: 1.0
Posted:
thanks we need more performance friendly passtrough scene
AfterImage
AfterImage
Agreed! I built a whole new computer since releasing this scene, but there is something nice about simpler scenes.
Upvote 1
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