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VR Passthrough - Char Ride

Scenes VR Passthrough - Char Ride

It's been over a year since my first upload, and I hope I'm making progress to keep up with all the great content here!

A simple chair ride scene made for VR passthrough on older machines.
VaM 2024-07-25 19-02-21.png

The scene doesn't use timeline, but instead Autothrusters, DubForce, and IdlePoser to randomize the movements. It's probably more complicated than just using timeline, but I prefer the randomization of movement. I recommend playing around with the embody plugin passenger offsets to get the alignment correctly.

I picked Casey for this scene because she's one of the most downloaded characters, and I'm a big MonsterShinkai fan (Rin is my favorite), but any character scaled to 1.0 should work well. Be sure to hit reset to recalibrate after loading a new look.
VaM 2024-07-25 19-03-49.png

VaM 2024-07-25 19-04-08.png
Author
AfterImage
Downloads
8,169
Views
16,957
Favorites
5
Dependencies
24
Packages
1
Total Size
0.05 MB
Version
1.0
First release
Last update
Rating
5.00 star(s) 2 ratings

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V Vinput
dub dub
ClockwiseSilver ClockwiseSilver
Acid Bubbles Acid Bubbles
MacGruber MacGruber
everlaster everlaster
everlaster everlaster
N northern.shikima
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CheesyFX CheesyFX
Jackaroo Jackaroo
paledriver paledriver
ddaamm ddaamm
MonsterShinkai MonsterShinkai
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ToumeiHitsuji ToumeiHitsuji
Acid Bubbles Acid Bubbles
Spacedog Spacedog
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Latest reviews

Great stuff! The girl has amazing movements. Works perfect on a machine that is not super powerful. If you are making an update, consider the following:
How about an auto-option for each of the varying sliders?
It would be nice if the vertical intensity could make the intensity lower than the current minimum.
The lighting theme seems a bit clinical.
AfterImage
AfterImage
Thanks for the tips! Not sure what you mean by an auto-option for each slider, but I'm working on scenes now that slowly build up the speed over time. Got it on the vertical intensity, I think especially close up it is a little too much movement.
Upvote 0
thanks we need more performance friendly passtrough scene
AfterImage
AfterImage
Agreed! I built a whole new computer since releasing this scene, but there is something nice about simpler scenes.
Upvote 1
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