• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
VR Passthrough - Char Ride

Scenes VR Passthrough - Char Ride

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Positive
Version: 1.0
Posted:
Great stuff! The girl has amazing movements. Works perfect on a machine that is not super powerful. If you are making an update, consider the following:
How about an auto-option for each of the varying sliders?
It would be nice if the vertical intensity could make the intensity lower than the current minimum.
The lighting theme seems a bit clinical.
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Thanks for the tips! Not sure what you mean by an auto-option for each slider, but I'm working on scenes now that slowly build up the speed over time. Got it on the vertical intensity, I think especially close up it is a little too much movement.
Upvote 0
Positive
Version: 1.0
Posted:
thanks we need more performance friendly passtrough scene
AfterImage
AfterImage
Agreed! I built a whole new computer since releasing this scene, but there is something nice about simpler scenes.
Upvote 1
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