- Early-Access End Date
- May 29, 2026
Ryoshu, the designated Sinner #4 of Limbus Company's LCB department. my first 100% MMD model. The topology on this one was very strange, but manageable. the character was very stylized, so I had to make clever modifications so she can look good in Vam. I wish I could've delivered better results... (If we ignore the coat, she's real fine)
-Thanks to Cheshire-Coffie for sponsoring this look!
-Greatly suggest this character being paired with a Cell Shade shader!
Original design by:
-Project Moon
-This model Originates from a MMD model by Rytops. Only the body design is made by myself.
She comes with 1 sets of clothing.
-Shoes, Pants, Shirt, Coat.
-Coat has primitive clothing physics. More elaborated cloth simulation on that piece of clothing wasn't possible.
Credit:
Thanks to Rytops for allowing me to make this look! He is the owner and creator of the base model. Please check him out, he creates interesting 3D models as well!
*Note: When you load her appearance, use Vam's default appearance loader. Her default scale is 1.000
Best used with the included plugins + their custom settings. (For best Dynamic Body Morphs, use the settings of the previous 2 addons I used in my other looks, in this one I couldn't include everlaster.JointCorrectEE due to Licensing.)
*Custom calibrated colliders are best kept with her appearance for proper collision behaviors.
-Thanks to Cheshire-Coffie for sponsoring this look!
-Greatly suggest this character being paired with a Cell Shade shader!
Original design by:
-Project Moon
-This model Originates from a MMD model by Rytops. Only the body design is made by myself.
She comes with 1 sets of clothing.
-Shoes, Pants, Shirt, Coat.
-Coat has primitive clothing physics. More elaborated cloth simulation on that piece of clothing wasn't possible.
Credit:
Thanks to Rytops for allowing me to make this look! He is the owner and creator of the base model. Please check him out, he creates interesting 3D models as well!
*Note: When you load her appearance, use Vam's default appearance loader. Her default scale is 1.000
Best used with the included plugins + their custom settings. (For best Dynamic Body Morphs, use the settings of the previous 2 addons I used in my other looks, in this one I couldn't include everlaster.JointCorrectEE due to Licensing.)
*Custom calibrated colliders are best kept with her appearance for proper collision behaviors.