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-- Important Tips:
- delete any old versions of the plugin from your AddonPackages folder for the intended results no longer required from update v11 and upwards!
- Set smooth passes to 4 in vam user preferences panel for best results.
- Try not to go too crazy with character morphing because the further you are from the base G2F shape the less likely the JCMs will work as intended, i have tried to keep the JCM morphs as subtle & smooth as possible to minimize interference with character morphing but it'll only be effective to a certain threshold ofc.
- FYI, skin presets "Lilith" & "Lorraine" have different bone weights around genital area compared to base female, so the corrective morphs won't look right on them.

-- What does this Plugin Do?
- Progressively applies bend deformation correction morphs to joints depending on their pose in space (rotation coordinates), namely to the following areas:
Hip, genitals, shoulders, pelvis, knees, shins, hands, wrists, upper back, thighs, inguinal fold, glutes, feet, ankles, perineum and elbows.
- Designed to work also with Contortionist plugin with Thigh angles unlocked for a realistic arched back. (best setup: thigh lowAngularXLimit to -140 and thigh highAngularXLimit to +150)
- Custom morphs sculpted by hand with blender for accuracy. (feedback is welcome for improvements but only send problematic poses on the default Base Female Morph)
-
All driven morphs are Pose Morphs so you can save appearance preset while the plugin is active.

-- Additional Explanation:
- Morph Clean-Up Mode toggle: continuously sets all driven morphs to 0, helpful if you want to clean up timeline poses from plugin's morphs
- Disable Base Bend fix toggle: continuously disables native bend fix to avoid morph over-exaggeration.
- Morph/ Additive sliders: a simple multiplier of the morphs applied, leave at the default 1.0 values for best result.

-- Demo clip of plugin on multiple poses:



-- Extra demo clip #1 for Inguinal folds & Thighs: (v8 update)


-- Extra demo clip #2 for feet: (v10 update)


-- Extra demo clip #3 for hands & forearms: (v10 update)



-- Extra demo clip #4 for pelvis/ genitals: (v11 update)


-- Plugin UI:
Screenshot 2025-11-20 102221.png
Screenshot 2025-11-20 102136.png


-- Random poses with plugin active:
Screenshot 2025-11-20 124149.pngScreenshot 2025-11-20 124249.pngScreenshot 2025-11-20 124411.pngScreenshot 2025-11-20 124557.pngScreenshot 2025-11-20 124805.pngScreenshot 2025-11-20 125235.png


-- Video clip credits:
- @northern.shikima for Skinmicrodetail plugin
- @Acid Bubbles for Timeline plugin
- @Stopper for Contortionist plugin
- @chenrong for CanvasButton plugin

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Latest updates

  1. update v12

    -- Performance Optimization & fixes: - Fixed performance drop from overriding duplicate morphs...
  2. update v11

    -- New Features: - Complete rework of morph look-up system, now will look for all current...
  3. update v10

    - 4x new hand corrective morph sets. - 2x new elbow twist corrective morph sets. - Remastered...

Latest reviews

Positive
Version: 12
Posted:
gooooodgooooodgoooood
Upvote 0
Positive
Version: 10
Posted:
Been away from vam for a while and I'm amazed at how good this is. Can't use vam without your works.
Skynet
Skynet
have fun! 🤙🏼
Upvote 0
Positive
Version: 10
Posted:
I've waited 5+ years for corrective fixes this plugin provides and now I can't use vam without it. Thank you for creating this genius highly necessary work, Skynet
Skynet
Skynet
pleasure man 🔥
Upvote 0
Positive
Version: 10
Posted:
This is an absolute must have plugin. It's one of those plugin's that make you ask "Why is this just not built into VaM?".
Skynet
Skynet
enjoy! 🔥
Upvote 0
Positive
Version: 9
Posted:
So simple, but so effective! I’m often stretching my characters to interesting limits (wrestling/combat/sex scenes) and wish I’d had this resource earlier. Used in a new scene and it just works! Brilliant, and thank you!
Upvote 0
Positive
Version: 8
Posted:
This has become an essential plugin for a while. And you keep improving it, thank you so much!
Skynet
Skynet
for sure 💯
Upvote 0
Positive
Version: 6
Posted:
I'm probably the only one who's sticking with your very first version forever. Really good to have for some fine tuning (0.5) here and there. Rather bad news considering how many animations in new scenes may run all the morphs up and down from your latest version (live) . Great job anyways!
Skynet
Skynet
appreciate the feedback! you can delete the plugin parameter keyframes from timeline if you want more control over the parameters in other creator's scenes 👍🏼
Upvote 0
Positive
Version: 4
Posted:
This was needed for years, every scene should have this. Amazing job.
Skynet
Skynet
thanks!
Upvote 1
Positive
Version: 4
Posted:
Great plugin! The shapes of the characters are much more natural.
The only small minus that I found is that the colliders on the legs are not adjusted when the plugin is turned on and therefore the loose fabric (in my case, the hem of the dress slightly falls into the character)
Skynet
Skynet
hmm never had this happen to me, make sure you have soft body physics & advanced colliders turned on or manually increase your clothing's collision radius
Upvote 0
Positive
Version: 4
Posted:
I'm surprise no one said it, but the picture makes it look like a fart plugin.
Skynet
Skynet
lmao now i can't unsee it xD
Upvote 2
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