** This Update is backwards compatible with previous versions **
-- New Features & Improvements:
- Added new morphs for Lats area, controlled with "Shoulders Additive" slider.
- Added new clothing fixer morph for the collar area, controlled with "Collar Clothing Fix" slider.
- Fixed pelvis width by applying it via dot product of hip arch + leg spread, It shouldn't be active on a standing pose anymore.
-- Performance Optimization & fixes:
- Fixed performance drop from overriding duplicate morphs, plugin shouldn't affect fps anymore.
- Fixed foot -X morphs that also contained hand corrective morph deltas by mistake.
-- New Features:
- Complete rework of morph look-up system, now will look for all current version & previous versions morphs (including deprecated morphs) and will only drive the current version's morphs and force set all else to 0 to prevent timeline poses from duplicating the morph effects. Eliminating the need to delete older packages & solving the duplicate morphs issue once & for all. (this will also override older morphs that are saved in poses)
- Removed the ''Older Packages Found'' warning system as it is no longer necessary.
-- New Morphs:
- Vagina rotate corrective, rotates vagina towards belly depending on hip arch.
- Pelvis width corrective, corrects stretched pelvic area in leg split / missionary poses.
- Pelvis bulge corrective, corrects bulge in pelvis when legs are spread apart + arched back.
-- Info:
- Check new demo clip for newly added morphs.
- Please do report back any issues in the discussion forum if you stumble upon any
** Re-upload of v8 which i had mistakenly set as PC licensed **
-- New morphs:
- x2 Thigh XYZ (Body)
- x2 Thigh XYZ Extra (Body)
- x1 Thigh XYZ (Genital)
-- New features:
- hip arch body & hip arch genital morphs are now perfectly symmetric.
- reworked logic of morph application for Thighs, now applied to each thigh individually (this is to fix inconsistency if one leg is bent while the other is not)
- thighs & inguinal fold morphs now use all X, Y, Z angles, much more accurate application than previous dual X, Z angles
** watch new added clip for demonstration of new morphs **
-- Bug fix:
- If there are multiple person atoms in the scene for some reason the plugin couldn't override the base bend fix toggle on scene reload, until manually switched on/off. this is now fixed by a manual toggle state cycling macro that runs 2 seconds after everything finishes loading (@MacGruber 's loading delay).
-- Quick fixes:
- Re-sculpted Elbows squash morphs for a better look (v4 ended up looking worse than the previous versions)
- Small adjustments to some morph angle targets
-- Comparison between v4 & v5 elbow morphs:
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-- Info:
- Future updates will have Alt Elbow & Knee morphs that you can switch to from the original, in collab with @VL_13