• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Vam to Blender to Vam

Guides Vam to Blender to Vam

Download [3.99 MB]
Thank you for the advice. I tried out the method you suggested and it worked! I exported the morph, converted it to a .dsf, loaded it as a morph onto the default Genesis 2 model in DAZ, and then edited it in Blender. It was much easier to work with that way.
Oooo excellent news! Nice shortcut I'l have to remember that one!
 
Hi, VAM doesn't save the obj file with custom skin texture, can you help me?
 
Back
Top Bottom