Well @hentailondon the text is clear, but what would be nice is to have steps I can follow (where to click to get the same result). Might be as simple as constant curves not loading correctly, too. I'll need to figure this out at some point by any way to reproduce consistantly would be nice.
Hi. It's been a long time but I came back to making another camera motion scene while using constant curve and I have the same issue still.
I guess one way to reproduce this is using multiple Constant curves (not necessarily after each other) in the scene, save and exit, then loading the save again.
Shorty after the constant curve (100ms), i usually have a smooth local on another position for the "camera teleport" effect, which i think is the intended usage?
smooth local 0.100 -> smooth local 0.200 = ugly teleport, constant 0.100 -> smooth local 0.200 = instant teleport.
Assuming it does not matter what comes before the constant curve..
The bug ruined the camera motions and timings, which I setup throughout the scene. The "camera" atom which is controlled by Timeline just likes to move forwards & backwards even though there are no key frames telling it to, similar to the scene i sent you. Still lost on why...
I attached my settings , maybe they can help reproducing this issue.
Like you mentioned, changing the constant curve to smooth, playing it and then switching it to constant again can fix the issue. But having to do this for all constant curves in the scene every time they break is a hassle :X
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