Thanks redeyes.This is clearly a better implementation of DiviningCleavageAndNipples- though has to be applied per person of course.
One suggestion, maybe a button to parse every item of clothing and create a default profile if breast adjust is enabled. To save every user having to create a profile by hand for themselves for every item of clothing that has breasts adjust to get that cleavage look?
First off, the idea is that for custom items, clothing creators should include a default profile in the var package. This gets auto-loaded from the var when users enable the clothing item. It's obviously entirely up to the clothing creator to do that, and a lot of people won't even be aware of this but I hope it becomes common enough eventually. More info:
Naturalis v1.1: Info for Creators
everlastervr.github.io
Naturalis v1.1: Clothing Adjustment Profiles
everlastervr.github.io
Regarding creating a default profile programmatically, there's a bunch of issues there.
Firstly, it's difficult to estimate what the default profile should be, essentially it's just guessing. Not nearly all clothing should produce cleavage or pushup, and also I'm not sure if the breast adjustment being enabled is even a reliable indicator that it the item should produce cleavage or pushup. That adjustment just controls spring and damper, and I would say those settings have to do clothing material's rigidity more than the shape of the item. E.g. you can have a jacket or tight shirt that just presses down on the breasts, not producing any cleavage, but simply holding things in place. And conversely, loose fabrics will allow breasts to move a lot (so spring and dampening should be low) but they can still produce lift or push breasts together.
It really varies item by item how much force should be applied, whether the morphs should be offset independently of forces, how much hold and dampening should be applied, and of course how the item should affect soft physics. I didn't want to just apply the same profile for every item because a lot of the time it wouldn't look right on the item anyway, better to get people used to creating profiles that work for them. It's super quick to do anyway once you've done it a couple times, and the default profile only needs to be created once per item. Finally I didn't want to automatically override the way the someone's custom made clothing item looks when Naturalis is enabled, it really should be up to the creator to handle that just like with the rest of the clothing item's settings.
I hope that clears things up more than it confuses, haha
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