After a couple of months of lurking, feeling the ecosystem, and learning more and more about Vam, I just became a creator-level supporter on Patreon. The question now is, what the fuck should I create?
Vam is one gigantic onion, and during my tests in the last couple of months, when I thought I had one aspect of it "figured out", then I'd discover a plugin, or play a scene that seemed to nullify the knowledge I'd gain and send me back to square one. That makes for an experience that's both thrilling and frustrating, as the learning curve's angle never seems to flatten in the least.
I'm fine with continuing to peel the layers, and learning as I go along; I always play around with scenes, swapping A,B,C with X,Y,Z, and see what works, and what doesn't. I certainly learn quite a bit by reverse-engineering creator's work, and I'm more than willing to dump a shit ton amount of time in Vam over the next months to learn as much as possible, but to what end? What's my end goal?
I am a filmmaker, so storytelling is the aspect that attracts me the most. I see the work of someone like @AshAuryn, and I think to myself, yes, that's the next level because personality can crank the authenticity factor by leaps, and that certainly helps storytelling. But what good would it do to me to learn all about pose/expression, when I can't even make a character walk a straight line using Timeline?
Therefore, what would be the best use of my time in the coming months, which aspect of Vam should I learn asap, and leave the rest for later?
Appreciate your indulgence, and looking forward to contributing to the community with awesome stuff way down the road. ✌
Vam is one gigantic onion, and during my tests in the last couple of months, when I thought I had one aspect of it "figured out", then I'd discover a plugin, or play a scene that seemed to nullify the knowledge I'd gain and send me back to square one. That makes for an experience that's both thrilling and frustrating, as the learning curve's angle never seems to flatten in the least.
I'm fine with continuing to peel the layers, and learning as I go along; I always play around with scenes, swapping A,B,C with X,Y,Z, and see what works, and what doesn't. I certainly learn quite a bit by reverse-engineering creator's work, and I'm more than willing to dump a shit ton amount of time in Vam over the next months to learn as much as possible, but to what end? What's my end goal?
I am a filmmaker, so storytelling is the aspect that attracts me the most. I see the work of someone like @AshAuryn, and I think to myself, yes, that's the next level because personality can crank the authenticity factor by leaps, and that certainly helps storytelling. But what good would it do to me to learn all about pose/expression, when I can't even make a character walk a straight line using Timeline?
Therefore, what would be the best use of my time in the coming months, which aspect of Vam should I learn asap, and leave the rest for later?
Appreciate your indulgence, and looking forward to contributing to the community with awesome stuff way down the road. ✌