• Hi Guest!

    Please be aware that we have released another critical security patch for VaM. We strongly recommend updating to version 1.22.0.12 using the VaM_Updater found in your installation folder.

    Details about the security patch can be found here.
[Experimental] Alternative Futa

Plugins + Scripts [Experimental] Alternative Futa

!> Compile of Stopper.AlternativeFuta.28:/Custom/Scripts/Stopper/AlternativeFuta/AlternativeFuta.cs failed. Exception: System.Security.SecurityException: Security Check Failed (NamespaceRestriction) : [MVRPlugin_Stopper_AlternativeFuta_28__Custom_Scripts_Stopper_AlternativeFuta_AlternativeFuta_cs_b770584d481a99d44d44eefa09dc5455_0, MVRPlugin_Stopper_AlternativeFuta_28__Custom_Scripts_Stopper_AlternativeFuta_AlternativeFuta_cs_b770584d481a99d44d44eefa09dc5455_0.dll] : The namespace 'Battlehub.RTSaveLoad' is prohibited and cannot be referenced
at DynamicCSharp.ScriptDomain.SecurityCheckAssembly (System.Byte[] assemblyData, Boolean throwOnError) [0x00000] in <filename unknown>:0
Im getting the same thing. does it have to do because of the recent update to vam security??
 
Im getting the same thing. does it have to do because of the recent update to vam security??
That would be the obvious conclusion. The question is, should MeshedVR change the security patch, or will Stopper have to change the plugin. I think @Stopper needs to look at this. The presets for AltFuta are saved in Saves/Altfuta, which is non-standard. In order to comply with the new restrictions on where plugins can save data, it should probably be put in Saves/PluginData/AltFuta. If the plugin gets changed, people will have to manually move all their presets to the new folder.
 
Our next patch will address this issue. This particular method Stopper is using was supposed to be allowed. I missed a specific exception to the new blocked namespace.
 
Proof of life...

1738973393-Isla-AF.jpg
 
Excellent plugin. It has saved my already aged brain from losing more gray matter trying to convert my females to futa.
One thing I am not able to get working is the VAMMoan plugin in Interactive mode. The arousal stays at 0/500 even with full stimulus. Any workaround or options, anything i need to check?

Thanks,
R
 
Excellent plugin. It has saved my already aged brain from losing more gray matter trying to convert my females to futa.
One thing I am not able to get working is the VAMMoan plugin in Interactive mode. The arousal stays at 0/500 even with full stimulus. Any workaround or options, anything i need to check?

Thanks,
R
VAMMoan identifies alt futas as females, and technically (VAM standpoint) they are. So you cannot stimulate them the male way. Hazmhox would need to add a check to identify (alt) futas and treat them as males. I do not know of any workaround unfortunately.
 
VAMMoan identifies alt futas as females, and technically (VAM standpoint) they are. So you cannot stimulate them the male way. Hazmhox would need to add a check to identify (alt) futas and treat them as males. I do not know of any workaround unfortunately.
Ah, I had a feeling it was that. Thanks for the reply.
 
VAMMoan identifies alt futas as females, and technically (VAM standpoint) they are. So you cannot stimulate them the male way. Hazmhox would need to add a check to identify (alt) futas and treat them as males. I do not know of any workaround unfortunately.
Ah, I had a feeling it was that. Thanks for the reply.
BodyLanguage has support for altfutas, but I don't know if that extends to stimulus.
Thanks. Will try it.
 
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