For me simply loading any appearance resets all DM texture settings of all textures to default (color, alpha, scale, position, rotation, ...)
Also, could we get editable fields for the position in the EDIT dialog? I
made a prefab package for the LewdMarks tattoos and I have to resort to editing the preset.json files manually because positioning a decal on the torso and genital texture in the exact same location is almost impossible with a mouse.
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And another thing I noticed is that close up there is visible aliasing when I place those decals even though 1024 should be a lot more detailed at a texture scale of 0.1. First I though that the cause might be a low-res base texture but switching to an 8k one didn't make a difference.
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