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Clothing Editor

Plugins + Scripts Clothing Editor

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regguise

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regguise submitted a new resource:

Clothing Editor - Blenderesque!

Clothing Editor​



This is a plugin that aims to provide a bit finer control to the clothing creation process.

Main features include:

1. Visualization of clothing/skin meshes of base/morphed/drawn position.
2. Full/partial rewraps
3. base mesh sim cloth data generation that rids of wrap deforms
4. All changes made through the tool is fully savable. No runtime clothing plugin required.

Below are some videos showcasing some of use...


Read more about this resource...
 
This is insanely useful, we well done man!
Is it also possible to remove certain clothing parts? Ripped pants for example.
 
Hey - this looks INSANELY useful in so many ways, but I'm getting the following error as soon as I load the plugin:

!> Exception during plugin script Init: System.ArgumentException: Destination array was not long enough. Check destIndex and length, and the array's lower bounds.
at System.Array.CopyTo (System.Array array, Int32 index) [0x00000] in <filename unknown>:0
at Regguise.SkinVertexSelectionManager..ctor (.DAZMergedSkinV2 skin, Regguise.MeshMappings skinMappings, System.Collections.Generic.Dictionary`2 skinMaterialMap, UnityEngine.ComputeBuffer skinVertBuffer, UnityEngine.Vector3[] skinVertices, CustomUI14mhz.BaseChooserSimpleUI showChooserUI, .JSONStorableFloat selectionSizeSlider, .JSONStorableBool mirrorSelectionToggle, CustomUI14mhz.BaseButtonUI startButton, System.Action onSelectionChanged, System.Action onClearHighlights, System.Func`2 onUpdateInfo, System.Func`5 getClosestSkinVertexIndexViaRaycast, System.Action`2 setSkinVertexVisible, System.Action`2 setSkinVertexHighlighted, System.Action`1 onUpdateHighlight) [0x00000] in <filename unknown>:0
at Regguise.ClothingEditor.InitializeSelectionManagers () [0x00000] in <filename unknown>:0
at Regguise.ClothingEditor.Init () [0x00000] in <filename unknown>:0
at MVRPluginManager.CreateScriptController (.MVRPlugin mvrp, DynamicCSharp.ScriptType type) [0x00000] in <filename unknown>:0
!> Exception during plugin script Init: System.ArgumentException: Invalid path
at System.IO.Path.GetDirectoryName (System.String path) [0x00000] in <filename unknown>:0
at MVR.FileManagement.FileManager.GetDirectoryName (System.String path, Boolean returnSlashPath) [0x00000] in <filename unknown>:0
at MVR.FileManagementSecure.FileManagerSecure.GetDirectoryName (System.String path, Boolean returnSlashPath) [0x00000] in <filename unknown>:0
at Regguise.ClothingEditor.Init () [0x00000] in <filename unknown>:0
at MVRPluginManager.CreateScriptController (.MVRPlugin mvrp, DynamicCSharp.ScriptType type) [0x00000] in <filename unknown>:0

Tested in several scenes. I did not seem to get the error on female atoms, but male atoms throw this error and the 'Start Manual Select' button under both Wrap sub-tabs is grey and does nothing. I also had one instance where I cleared and re-loaded the plugin, resulting in this error and the plugin being blank/not initializing when opened. Hope this report helps. I can't wait to use this - been porting over some DAZ assets and getting clothes to wrap correctly, especially with sim (and especially with males) is super time-consuming and difficult. Thanks so much for making this, hope it's not too hard a fix!
 

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