So nothing can be done about this? Does this mean collider editor from this point forward only supports editing colliders on atoms of scale 1, and we should only change size with morphs, because editing and/or applying collider presets on different scale atoms is broken?
Edit: I've tried the morphs only route, and it's sooo much worse. Way more collider issues, scaling heads with morphs ignores hair so everything looks off now, and scaling male bodies with morphs messes up penis geometry (they're cones or baseball bats now, depending on scaling direction).
Edit: I've tried the morphs only route, and it's sooo much worse. Way more collider issues, scaling heads with morphs ignores hair so everything looks off now, and scaling male bodies with morphs messes up penis geometry (they're cones or baseball bats now, depending on scaling direction).
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