How about now?Nowhere as of now.
How about now?Nowhere as of now.
Not exactly sure what you mean. Your explanation sounds more like you meant "create a new pose" instead of "switching to another one".So bit of confusion here, using latest version, experimenting with the Movement tab under PoseMe.
The automatic slapping and caressing is great, auto parent is really cool. Working fine.
That is, until I switch to a new pose. It seems the Movement tab applies to all poses, which would be fine if I wanted to make simple variations of the same pose, but not a different pose where the hands are placed in other locations.
Is this intended behavior? Or am I missing something.
Okay, so sort of update, I figured out the check boxes for different poses. I got the slapping to stop, but the hands are still moving around when they shouldn't be.
Eg, pose 1, the male's hands are set to caress, in pose 2 the male's hands are flat on a surface, but still caressing with the box unchecked.
Might be a bug.
I wouldn't suggest using Life.It seems the new update makes her head look around randomly, how do i disable it ? Since i don't need this feature because i already using life plugin.
I would not mind it as much if i could stop make it looking at the player.
Thank you for the concise answer, I did not see the option in the General tab and this probably would have given better clarity, (that on creating a new pose, the movements tab would have been unpopulated.)4. If you don't like these features you can turn them off in the General tab. This way any new pose will be created blank (no slaps, no/default idle settings)
Thanks. Yeah, maybe I'll default the forementioned toggle to off if it creates confusion.Thank you for the concise answer, I did not see the option in the General tab and this probably would have given better clarity, (that on creating a new pose, the movements tab would have been unpopulated.)
I was under the assumption that after creating a new pose, the same "Movement" I created for the previous pose was being used as a "global" setting and could not be deleted between different poses.
I do appreciate your plugin, it's been getting better and better since it's earlier releases.
But the unavoidable UI spaghetti is catching up, and it's getting harder to navigate and fully understand what some of these things actually do.
I willNow I’m collecting the entire collection of poses on version 65, it will be just a bomb the animation starts immediately, it’s very cool
if you are going to release a new version in the next few days, please let me know.
Then for now I’ll just save all the pose presets and wait for the update. everything is very cool especially the animation of the head and hands, the only thing that really needs to be done is that the pose me retains the poses of the facial porfs.I will
But for now I don't see a reason why your poses shouldn't be compatible with it.
That won't happen, sorry. First because BL has auto expressions and second, because allowing morph storing will lead to all sorts of crap morphs passed around with my poses. I don't want that.Then for now I’ll just save all the pose presets and wait for the update. everything is very cool especially the animation of the head and hands, the only thing that really needs to be done is that the pose me retains the poses of the facial porfs.
There would be another toggle if my scene would contain a second person. BL-Gaze can have as many clients as you like, they are just disabled by default.emotions on the face and the work of characters’ languages are very important
It would also be convenient if the plugin also had the ability to animate the guy’s head, because now I have to do it using other plugins or animation patern, this is quite long and not convenient
ok, I understandThat won't happen, sorry. First because BL has auto expressions and second, because allowing morph storing will lead to all sorts of crap morphs passed around with my poses. I don't want that.
I meant the guy's head work for such cases so that it works the same as the girl'sThere would be another toggle if my scene would contain a second person. BL-Gaze can have as many clients as you like, they are just disabled by default.
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One thing: Instead of exporting all of your poses separately I'd strongly advise you to publish a scene containing all of them. The user should then use the Extract feature on the scene json. This has many benefits, on of them being that the names of the actors don't have to match.ok, I understand
So you want a male version of BL with bj and so on.I meant the guy's head work for such cases so that it works the same as the girl's
VaM_2024.06.10-14.02.png
hub.virtamate.com
that's exactly what I do nowOne thing: Instead of exporting all of your poses separately I'd strongly advise you to publish a scene containing all of them. The user should then use the Extract feature on the scene json. This has many benefits, on of them being that the names of the actors don't have to match.
I have already saved all the poses in json, all that remains is to work them out, set the necessary settings for each pose, this is a rather slow taskOne thing: Instead of exporting all of your poses separately I'd strongly advise you to publish a scene containing all of them. The user should then use the Extract feature on the scene json. This has many benefits, on of them being that the names of the actors don't have to match.
Nothing easier than creating a BL sceneNow I even enjoy creating scenes, before it was excruciatingly painful
Well, I'm a little more picky about my work, so I'll still adjust the parametersNothing easier than creating a BL scene
Just pose 'em. Done.