Morphs are indeed bugged at the moment. They have been buggy since 3.5 I believe. They worked perfectly previously.
During the transition the morph sliders are resetting to zero instead of moving directly to the new values of the next state. So in the video example posted above, even though the states are identical the mouth is closing because the morph slider is resetting to zero during the transition.
I've tried the latest github release, but they still do not work correctly.
During the transition the morph sliders are resetting to zero instead of moving directly to the new values of the next state. So in the video example posted above, even though the states are identical the mouth is closing because the morph slider is resetting to zero during the transition.
I've tried the latest github release, but they still do not work correctly.