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DiviningLipsAndHands

Plugins DiviningLipsAndHands

@kanjobanjo and @kinjor can you try this update and let me know if it improves things. Cheers
I came back to report the results, downloaded your version 25, and the problem still persists, as does all the BJ scenes on my computer. After exiting the BJ state, the lips close amout drives built in morph-lips close, still does not return to zero, resulting in abnormal lips. The other BJ DX morphs can be returned to zero normally.

Also I think lips should be closed when going into BJ state, so I set the lips close amout to positive and I noticed that your default is -0.5, which I think is inappropriate.
 
@kanjobanjo and @kinjor can you try this update and let me know if it improves things. Cheers
P.S. I found that when I set lips close amout to negative, the lip close morph should zero normally after I exit BJ state, but not when I set it to positive, maybe that's why you haven't been able to figure it out since your default is -0.5.
 
P.S. I found that when I set lips close amout to negative, the lip close morph should zero normally after I exit BJ state, but not when I set it to positive, maybe that's why you haven't been able to figure it out since your default is -0.5.
Argh, now that might be an issue - the negative ti postive thing. Have to play and see
 
I did not quite get what the fix is for, but is it supposed to fix the issue I'm having?
Because I'm constantly forced to press Reload on all Divining plugins to make them work as intended, but of course that sends my meticulously tuned settings to hell.
Otherwise I'm in love with the plugins you make, I have a few suggestions, but they are already better than anything I've seen so far in what they do.
 
I did not quite get what the fix is for, but is it supposed to fix the issue I'm having?
Because I'm constantly forced to press Reload on all Divining plugins to make them work as intended, but of course that sends my meticulously tuned settings to hell.
Otherwise I'm in love with the plugins you make, I have a few suggestions, but they are already better than anything I've seen so far in what they do.
Helps to know what isn't working and when, what actions were performed it went wrong. I can only fix bugs if I'm able to reproduce!
 
The plugin may be super useful to me, but I am using WAM 1.9 and it does not work in this version.
 
Helps to know what isn't working and when, what actions were performed it went wrong. I can only fix bugs if I'm able to reproduce!
On load of any scene. I am quite positive it is regardless of my other loaded session plugins.
Here's a list anyway:
1 - Ruvik.PosingHelper
2 - PluginIdea.ContetMenu
3 - MacGruber.AudioReverb
4 - MacGruber.PowerHandles
5 - JayJayWon.BrowserAssist
6 - AcidBubbles.Keybindings
7 - prestigitis.DeskTopClothGrab
8 - PluginIdea.MaouseWheelToTabChangle
9 - MVRPlugin.UndoRedo

I am not sure how would you reproduce though, seems you can load it yourself just fine, so I am unsure.
However, implementation on presets within the plugin itself (both Hands and Foreskin) would help greatly in combating this and further upgrade usability as there are lots of custom adjustments that I love to have for the most accurate results they allow to achieve.
 
Version 26 has been fixed as you said,lips close will go to zero normally, thank you for your hard work.



In addition, I am still using your version 19, because after version 19 you added several new morphs: cheek corner bulge,mouth corner height,mouth corner width, In my opinion, it is unnecessary, it makes BJ's mouth have an abnormal bulge, which affects the beauty and realism, including the cheek corner bulge should work only when the penis enters the mouth at a non-vertical Angle, which will not happen when the penis enters the penis vertically. Therefore, could you consider making a check box like lips 2nd animation for these three morphs?

mouth corner depth I think is going to be negative when in BJ state, maybe you can test it to see if negative is more realistic.
@kinjor can you test now? Was able to reproduce what I think you're talking about and fixed it.
 
On load of any scene. I am quite positive it is regardless of my other loaded session plugins.
Here's a list anyway:
1 - Ruvik.PosingHelper
2 - PluginIdea.ContetMenu
3 - MacGruber.AudioReverb
4 - MacGruber.PowerHandles
5 - JayJayWon.BrowserAssist
6 - AcidBubbles.Keybindings
7 - prestigitis.DeskTopClothGrab
8 - PluginIdea.MaouseWheelToTabChangle
9 - MVRPlugin.UndoRedo

I am not sure how would you reproduce though, seems you can load it yourself just fine, so I am unsure.
However, implementation on presets within the plugin itself (both Hands and Foreskin) would help greatly in combating this and further upgrade usability as there are lots of custom adjustments that I love to have for the most accurate results they allow to achieve.
Presets are an interesting idea, but really should workout why the values are resetting for you
 
Presets are an interesting idea, but really should workout why the values are resetting for you
Absolutely, but I am so confused as to why and how come no one else seems to report this, meaning might as well be "me-problem" with some conflict of dependencies or some other nonsense I honestly can't keep track of. While resetting value is a big problem, if it is illusive enough, the presets should suffice as a short term fix for me and a good additional feature for the rest of the plugin enjoyers.
 
Presets are an interesting idea, but really should workout why the values are resetting for you
UPD: Just caught this little glimpse at the problem. Smh never popped up earlier or maybe was obscured I don't know. When I was trying to fix things myself nothing was in the log.
1695067663455.png
 
Absolutely, but I am so confused as to why and how come no one else seems to report this, meaning might as well be "me-problem" with some conflict of dependencies or some other nonsense I honestly can't keep track of. While resetting value is a big problem, if it is illusive enough, the presets should suffice as a short term fix for me and a good additional feature for the rest of the plugin enjoyers.
I don't know if you use uiassist, but if you do, one of its features will temporarily solve your problem, loading a plugin and limiting it to only one instance and using the parameters you currently set. This way the parameters you set can be saved and you don't have to set them every time.
 
I don't know if anyone has already reported this or not but hand grab on any gender gives me string of errors on error log continuesly when box is checked on female atom, you know the one made for alt futa plugin usage on females.
 
I don't know if anyone has already reported this or not but hand grab on any gender gives me string of errors on error log continuesly when box is checked on female atom, you know the one made for alt futa plugin usage on females.
I'll look into it
 
redeyes updated DiviningLipsAndHands with a new update entry:

Fixed issue with Penis grab any Gender - now works with Stoppers plugin Alternative Futa

Fixed issue with Penis grab any Gender - now works with Stoppers plugin Alternative Futa

It was erroring if you had a female in the scene and it wasn't grab the penis.

The option rename to "Penis Grasp Any Gender"

Note - this disables pussy fingers at present

Read the rest of this update entry...
 
I don't know if anyone has already reported this or not but hand grab on any gender gives me string of errors on error log continuesly when box is checked on female atom, you know the one made for alt futa plugin usage on females.
Fixed
 
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