Thank you for the explanation
@meshedvr
This sounds indeed complicated.
Maybe there would be a more simple methode?
Idea: The user places a small cua on the figure, like glasses, helmet, a watch a tail for the hip, a strapon or hair decoration, attach it to the next joint like usual, but then he can press a button and the cua+position will be added to the clothing tab and can be loaded from there. Like the old sunglasses, which still simply works great.
It would be even no problem to sometimes need to go to the "move" tab for adjusting, as long as it loads with a appearance or clothing preset.
The main issue with cua-clothing is IMHO the somewhat complicated use... load it to the scene, positioning it, attache it, adjust the physics settings... and if you want it in an other scene for another figure you have to do it again and again, or merge load it.
There is those great plugin that does this somewhat automatically, but even starting and using that plugin is way less handy than simply clicking through the clothing tab. I guess I have last used that plugin almost a year ago, because of this.