after my first hours I feel totally negative about quest 3 "wearing [dis]comfort" ... (not only) because I must use my glasses (-7 miopy) with that nightmare original face mask_badly "blocked_???" by elastic_torture_elements "pressing" all the headset weight on the most painful temple nerfs, nose bone etc.. I can't imagine wich criminal asshole engineer was undersigning this absurd zukkiniproject. With the reverb I had absolutely no issues for the wearing comfort: maybe they were testing on humans heads and not with zukkiniberg personal goat_girlfriend's skull?
passthrough with vam scenes: virtual desktop method works very very easy and nice (thanks for your dummy proof guide).The only little boring thing is that when we edit/save those streaming/walkthrough setting parameters VD don't let us real time check any resulting effects, in vam, before closing the related VD menu/window.Anyway it was funny to watch mixed r. vam animations in our rooms.
edit: it was so banally easy ... it is possible real-time check/correct camera b. colors with personal parameters settings directly with vam Sally plugin sliders after activating VD passthrough with (your) Saint settings.
I can recommend you this Halo type Strap from BOBOVR ( for Quest2 ) which is like the PSVR Halo Strap and worlds better then that Quest 3 Rubber strap.
It is on sale currently
at amazon
and to fit it to Quest 3
they offer this new released Upgrade Kit ( sadly sold out currently but sure soon availabel again)
or if you prefer a solution without the fit pack the new BOBOVR M3 Halo Strap which is with Battery Pack
Both are reviewed in the Video:
Meta offers their Elite Strap but it has no Halo and i have no clue how it is compared to the BOBO
I like Halo Straps since Its resting on your head then same as the Playstation VR.